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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(06-14-2019, 07:10 AM)PhantomUnderYourDesk Wrote: It's not unfair, it's a different mechanic in a different universe that is supposed to bring a change of pace. Try to adapt to that ruling, and imagine if the foe knows a super-strong STAB-move that deals SE-damage on your Pokemon: Then I'd be thankful that they cannot spam this move to make short shrift with my defending Pokemon. 

Can't we please stop complaining and simply enjoy the Game itself?

Dear, we both have legitimate complaints with the way Evasion is handled, and Move spam under Iron's rules never became much of a problem, as the opponent had access to it too and the Accuracy Penalty in his version prevented it from being abused too heavily. We know what it's like to have super strong Moves spammed at us from Iron's campaign, and Spirit from my own, yet we never really had much of a gripe with that since we could do the very same tactic ourselves to great as/greater effect.

I'm still enjoying this game despite certain limitations and some mechanical choices, but that's NOT going to stop me from criticizing it when I think it's necessary and warranted. If I keep quiet when something bad comes up, then I just suffer for it and nothing is done about it, and more likely than not problems will only grow from that decision. This is a test game, so if their are faults I see or things I can comment on for Dragonstrike, then I'm going to do it, as we're all trying to decide what does and does not work, and make sure to nix the worse ideas in the final product.

So no, I'm not going to stop complaining, if I feel the need to do so. I'll try not to be an ass about it or do it constantly, but if something comes up that I find deserves legitimate criticism for, then I'm going to criticize it.  End of story.
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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by Lord Windos - 06-14-2019, 12:53 PM

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