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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(06-14-2019, 12:53 PM)Lord Windos Wrote: (...) I'm still enjoying this game despite certain limitations and some mechanical choices, but that's NOT going to stop me from criticizing it when I think it's necessary and warranted. If I keep quiet when something bad comes up, then I just suffer for it and nothing is done about it, and more likely than not problems will only grow from that decision. This is a test game, so if their are faults I see or things I can comment on for Dragonstrike, then I'm going to do it, as we're all trying to decide what does and does not work, and make sure to nix the worse ideas in the final product. (...)

Humm, possibly I worded something incorrectly as by NO means I was asking to shut up about things and be done with, that would be more mean than helpful. Constructive critique, with a highlight on 'constructive' is what helps and should be offered when it can, especially when this is just a TESTgame like you said, dear. It likely just pissed me off to call a mechanic 'unfair' and already really dislike it heavily after it kicked in once or at max. twice like Spirit expressed, that's kinda like giving it no chance at all in the first place.

Somehow I'm actually kinda curious what can be done with the rule of 'you are not allowed to use a move more than once in a Round', I feel potential for unique Rounds of battle. We'll see how things go once my secret chara joins the stage and took part in a few battles, then we can talk more.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by PhantomUnderYourDesk - 06-14-2019, 01:06 PM

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