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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(06-25-2019, 06:46 PM)Dragonstrike Wrote:

Which is why even if I want to use it myself just to test it out and give you more data to work with, I find it hard to justify using it. Blocking some Damage ain't as good as avoiding it outright if you can, and Evading doesn't take a Move to pull it off as the current rules stands.

I would be alright for Clash just to become a STR version of Evasion, but even in that case it you pointed out the obvious problem with that. One way to fix that is make it so that any chip Damage has the chance to Knockdown an opponent, or that the chip Damage is enhanced somehow. Then Clashing would become an more appealing option, as getting lucky with it would be more advantagous than outright Evading, as it would still do Damage on top of it (To both Opponent and Defender, but hey, it's still a perk). Wouldn't necessarily make it a equivalent option, but it would make it a darn sight better.
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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by Lord Windos - 06-25-2019, 07:52 PM

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