07-05-2019, 01:10 PM
(This post was last modified: 07-05-2019, 01:11 PM by Mikaruge108.)
With the negotiations having seemingly failed, Spira, immediately 'jumps' into action; "Go Toya! Let's punch this thing into oblivion!"
Orders:
Toya- Do what he does best: punch the living daylights out of them!
Thunder Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 9D6
Damage: Strength(5)+3= 8d6 SE (1)
Notes: Fist Based, Paralyze (1)
Fire Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 8D6
Damage: Strength(5)+3= 8d6 NVE (-2)
Notes: Burn 1 (1) Fist-based
Ice Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 7D6
Damage: Strength(5)+3= 8d6 NVE (-2)
Notes: Freeze (1) Fist Based
Drain Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 6D6
Damage: Strength(5)+STAB(1)+3= 9D6
Notes: half damage restored as HP, fist based
Shadow Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 5D6
Damage: Strength(5)+STAB(1)+2= 8D6
Notes: fist based, never fail
Mechanics: Spira's probing these things for any weaknesses, and any that he notices will continued to be exploited!
Orders:
Toya- Do what he does best: punch the living daylights out of them!
Thunder Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 9D6
Damage: Strength(5)+3= 8d6 SE (1)
Notes: Fist Based, Paralyze (1)
Fire Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 8D6
Damage: Strength(5)+3= 8d6 NVE (-2)
Notes: Burn 1 (1) Fist-based
Ice Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 7D6
Damage: Strength(5)+3= 8d6 NVE (-2)
Notes: Freeze (1) Fist Based
Drain Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 6D6
Damage: Strength(5)+STAB(1)+3= 9D6
Notes: half damage restored as HP, fist based
Shadow Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 5D6
Damage: Strength(5)+STAB(1)+2= 8D6
Notes: fist based, never fail
Mechanics: Spira's probing these things for any weaknesses, and any that he notices will continued to be exploited!


