Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(07-17-2019, 11:22 AM)PhantomUnderYourDesk Wrote: That is indeed true, but it's still 1 fresh person vs. 4 exhausted people, which is a horrible starting situation especially since the next Layer of the Ruins is said to be one where the earth itself is very vivid and can mess with us to heart's content and since we have no idea when we'll come across the next place where it's safe to rest. So please, can't you have Nathan use his remaining Encounter for Training or similar? He himself knows the most how dangerous the Skull Ruins are, so him pressing forward when seeing that 3/4 of the group is worn out from the happenings + with him getting free loot would be...well, not very sensitive or thankful.

We also have to keep in mind we're on a time limit.  And while fighting while exhausted isn't optimal by any means, a skilled trainer can press on despite that if needed. The more we can get done before we absolutely have to rest, the better off we'll be in the long run.

I'm not suggesting Nathan pushes on ahead by himself.  He wouldn't risk that for many reasons.
Reply


Messages In This Thread
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 07-17-2019, 11:31 AM

Forum Jump:


Users browsing this thread: 618 Guest(s)