07-17-2019, 04:16 PM
(07-17-2019, 03:25 PM)Dragonstrike Wrote:(07-17-2019, 03:15 PM)PhantomUnderYourDesk Wrote: Ohhh, Alola Sandshrew and -slash. ^o^ Before I make a final decision on who I'll summon against them, I've got a mechanicsl question concerning Clashing: When battling with two Pokemon on your side and Pokemon A uses a move that hits everyone on the battlefield, is Pokemon B able to clash the part that'd target them to minimize the damage they'd that from that move? I actually see no reason why it should not be possible. What about the damage though, since Pokemon A didn't explicitely target Pokemon B but instead everyone on the field, are there any edits concerning the damage received from clashing for both or does it remain like it is under normal conditions?
Yes, so long as the move is Clashable (brainstorm ideas and ask in the meta thread if you aren't certain). Keep in mind the Clash might damage the user of the original attack as well, though, as that will still behave as normal. Any targets that don't successfully Clash/Evade will still take the full damage from the attack. AOE moves also tend to be a little more difficult to Clash than most other ones due to how widespread the attack is.
Yesss, it's working indeed that's perfect! I do have a specific tactical trick in mind concerning that, but yet unsure whether this is the time to try it out or not. When you say 'AOE moves also tend to be a little more difficult to Clash than most other ones', does that mean there's a penalty for atempting? o.o
Will certainly ask if unsure whether a specific Clash works in the first place.
Windos, but I do need a specific Init Order/Sequence more often than not to make what I'm having in mind work, so having the Initiative of the foe but not the one of my Pokemon practically helps me nothing. :C
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


