07-17-2019, 05:16 PM
(07-17-2019, 05:02 PM)Dragonstrike Wrote: If I've designed an encounter like that, then yes, I'll be doing it that way. In this instance, though, you guys are all surrounded in the middle of a large, open room, so it's kinda hard to reasonably justify splitting everything up.
Reasonably? Why can't you do it unreasonably, then? Unless you designed this Encounter to specifically tackle/be tackled by the Group as a whole (as in it's a hard on requirement, rather than how you designed the arena and place the combatants in it), you could still just section of parts of the Horde for One on One Battles with us, even if it doesn't make logical sense for it to happen that way. Convenience > Logic should be the dynamic of a tabletop game, unless it just breaks the rules or given scenario entirely.
For the sake of agreeing to do the Encounter logically but still conveniently, though, one way of doing what I proposed in this instance is if the horde of Alolan Sands were radially dispersed around the four characters in four clusters (1 Alolan Sandslash and 3 Alolan Sandshrews per Chara), and each cluster focuses on one chara, forcing them to only fight against them unless they want to get overwhelmed. If the cluster would be too weak that way, just bump up their Stats to compensate, give them stronger Moves, or other bonuses (Like Icy Terrain giving + 1 DEX to grounded Ice Types like them, instead of them not suffering a penalty, since they're experience working on this Terrain). Does that sound feasible?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


