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[Game Thread] Pokerole: Mount Coronet Mystery
(07-17-2019, 08:10 PM)Dragonstrike Wrote: Cold Steel Round 1 Initiatives


It didn't take long for Randolph to come up with a simple but effective plan to deal with the gelid varments that dared tried to threaten him and his partner's lives, the command coming out of him in a terrible, wrathful surge as he continued to caustically stare at them.

"Beethoven, take Cover behind Brigid, and let all these Sandshrews hear ya ROAR! Brigid, full force offense with Shell Smash, Heat Wave and Rock Slide! Destroy these pest, and teach them NEVER to mess with us again!"

The singing canary briefly looked surprised at the Orders he was given, as there was a WHOLE lot of friendlies around that would also bear the brute of his performance....

Never the less, he regained his composure and let out affirmative "Yes sir!"  after taking a quick glance at his partner that told him they were dead seriously set about that, giving the a remarkable mid-air wing salute before gliding behind Brigid and prepared to give everyone a real treat for the ears. Oh dears.....hopefully they'll forgive him and his buddy for this!

The smoking hot tortoise had a more subdued reaction to her partner's vitriolic command, looking back at them with faint concern and worry for their shake, until she gave them a firm nod and refocused her attention on the group of snow moles gearing up against her. She didn't like it at all when Ran got in that sort of mood, but she understood why he was acting so angry, and accepted it heavy compassion. They had a good reason to hate Pokemon that attacked humans, after all. 

One day, though....she hoped that he'd fully let go of his hatred, and finally start to heal. One day....

Orders: One extra loud BOOMBURST from Beethoven, followed up by a less vocal but still potent Hyper Voice on Group A, while Brigid will Smash her Smash and let loose a piping Heat Wave and brutal Rock Slide on Group A too. Beethoven will be hiding directly behind and slightly under Brigid for Cover/warmth. If Group A falls after Heat Wave, then transfer Rock Slide on the the Group of Sandshrew most hurt by that point, and she'll get a Potion if she lost 4 HP at any point in the battle. Yes, I know BOOMBURST is AoE, but if the Damage Roll is high enough, it could cripple all the A-Sandshrews/slashes, or outright Faint them, ending the Encounter in one fell swoop. I nor Ran ain't changing our Orders on this, so that is that.

Since BOOMBURST will go first before anything else (Bar Ice Shards from the Snowy Sands), could potentially end the Encounter before it even starts, and will have a big impact on the others, could it be possible to Roll it out ASAP so as to see its results and give everyone a chance to react to it, Dragonstrike?

Moves:

BOOMBURST
Accuracy: DEX (5) + Fight (3) + Channel (3) - 2 Actions = 9D6 Dice
Damage: STR (5) + 6 + STAB + Silk Scarf - 1 IE = 13D6 - 1 Damage
Effect: AoE Move
Note: A Conditional Will Point will be spent if the Move would either Miss or get a would not get a Critical Hit without it.

Hyper Voice
Accuracy and Damage: 7D6 Base Dice, and 10D6 - 1 Damage
Effect: Spread Move

Shell Smash
Accuracy: STR (2) + Fight (3) + Brawl (2) - 2 Actions = 5D6 Dice
Effect: + 2 STR and DEX, - 2 DEF and S.DEF
Note: Conditional Will Point will be spent, if it would miss

Heat Wave and Rock Slide
Accuracy: DEX (*5) + Fight + Channel (2) - 1 Accuracy - 4/6 Actions = 5/3D6 Dice
Damage: STR/SPE (*4) + 3 + STAB (Heat Wave) + Fire Gem (?) + QE (Heat Wave) = 8D6 + 2 + Fire Gem Damage from Heat Wave, 7D6 from Rock Slide
Effect: 3D6 Chance to inflict Flinch from Rock Slide, 1D6 Chance to inflict Burn 1 from Heat Wave
Note: Spending 6 XP from Brigid to raise Channel from 1 -> 2
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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RE: [Game Thread] Pokerole: Mount Coronet Mystery - by Lord Windos - 07-17-2019, 09:29 PM

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