07-21-2019, 04:17 PM
(This post was last modified: 07-21-2019, 04:18 PM by PhantomUnderYourDesk.)
(07-21-2019, 03:23 PM)Dragonstrike Wrote: Gonna have to paraphrase you on this one: if I let you guys buff yourselves freely before every encounter you're aware of beforehand, then I'd have to change how I scale the difficulty.
Moving between tiles takes time, even if they're right next to each other. If you want to buff yourself preemptively for a fight, it needs to be in the same tile as said fight (under whatever conditions I may impose at my discretion, if any).
I agree on that, while buffing yourself before a fight is indeed bringing a potentially large advantage to you, it's half-way boring and/or unfair in my view just because of that and should be only allowed if scenically possible, if it's a fight between two Trainers that agreed on doing so, or reasoned by the Encounter being a highly dangerous one with the chance of failing so big that you should be allowed to take on every benefit you can get to make it anyway. That's just my view though, please don't jump at me for that...
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


