07-26-2019, 06:17 PM
Giant Numel Round 3
Luna: (3)
Ah, I see your strategy now. That's pretty cool! I'll add two dice of damage for the momentum.
Drain Punch 1
(3)(1)(4)(6)(2)(5) (1)(2)(5)(3)(1)
(5)(1)(2) Numel takes 1 dmg 10/24
Toya 10/12hp
In this campaign when a roll calls for Willpower, we instead use a basic Dex + Fight + Canalize.
Baton Pass 1
(5)(6)(6)(3)(4)(1) (2)(2)(4)(3)(1)(3) (3)(6)
Luna drops a token shaped like her hand. As soon as Toya touches it, it portkeys him up to where Luna was.
Flame Burst 1 on Luna
(1)(5)(2)(1)(5)(6) (2)(4)
(2)(4)(5)(3)(4)(5) Luna takes 4 dmg -1 pain
I'll forgo the splash damage since Dusknoir is nearly out of the battlefield.
Rock Smash 2
(3)(5)(6)(5)(4)(5) (3)(6)(2)(3) Critical
(5)(6)(1)(3)(2) Numel takes 2 dmg 8/24
CD: (5)(5)(6)(5)(5) -1 Def for Numel
Gust 2
(6)(2)(6)(1)(5)(5) (3)(6)(5)(3)(6) Critical
(4)(3)(5)(6) Numel takes 3 dmg 5/24hp -2 pain
Flame Burst 2
(2)(5)(3)(5)(6)(4) (4) Critical
(3)(3)(1)(5)(1)(4) (6)(4) Luna takes 3 dmg 4/9hp -2 pain
Splash: (3) Toya is fine
Flame Burst 3
(3)(4)(1)(6)(2)(5)
(1)(1)(2)(6)(4)(5) Luna takes 3 dmg 1/9hp -3 pain
Splash : (3)
Flame Burst 4
(1)(2)(4)(6)(3)
(4)(3)(4)(3)(2)(4) Luna faints
Splash: (3)
Lava Plume 5
(3)(1)(2)(4)
(1)(5)(6)(4)(1)(1) Toya takes 2 dmg 8/12hp -1 pain
CD: (5)(6)(5) Toya was burned
Vit: (1)(2)(6) No damage from the burn.
Numel has 5hp left and -1 def.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



