07-28-2019, 04:32 PM
(This post was last modified: 07-28-2019, 04:34 PM by PhantomUnderYourDesk.)
The fight itself was fun and I personally don't have any problem with it, not even with that Soundproof-aspect as I appreciate if the classic strategy used in battle is useless and you are asked to find different ways to win nevertheless - what DID gave it some sort of a sour taste for me though were
1. Ran's decision to hold Round 2 completely by himself: That's already discussed, and I please don't want to see similar acts or solo runs like that again as they are...not really fun, or at least not soon/it's not reasoned to do so aka we can win a fight still without going that way/it's a group encounter.
and
2. the soft-chaos outta-chara about what to do with the Abomasnow afterwards. Purely in-chara, Kee took all that badly, I guess it triggered him a little too much, he needs some rest after things at the Mystri Stage are handled with.
But, these issues are beyond a Gamemaster's discretion and are player's actions.
1. Ran's decision to hold Round 2 completely by himself: That's already discussed, and I please don't want to see similar acts or solo runs like that again as they are...not really fun, or at least not soon/it's not reasoned to do so aka we can win a fight still without going that way/it's a group encounter.
and
2. the soft-chaos outta-chara about what to do with the Abomasnow afterwards. Purely in-chara, Kee took all that badly, I guess it triggered him a little too much, he needs some rest after things at the Mystri Stage are handled with.
But, these issues are beyond a Gamemaster's discretion and are player's actions.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


