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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(08-28-2019, 01:17 PM)Dragonstrike Wrote:
(08-28-2019, 01:14 PM)PhantomUnderYourDesk Wrote: Hey, Foul Play is still a good option and worth a try, I wanted to bring that move up as well.

It is (mostly because it's a Dark type move), but we also need to keep in mind that what worked against a partially PDed Genesect might not work against other Legends (and the stronger they are, the more likely they'll be fully PDed).

For now, I'm going to operate under the assumption that Foul Play is a catch all Anti PD Move until Iron proves otherwise and/or fabricates a Legend that it's mechanics wouldn't work against (Such as Fairy and Fighting Legends, or Defensive Juggernauts with esoteric 'Strength values), as the way the Move is worded and how PD Defense works it would seem like that it would just bypass it because it's not the user's own power that is being leveraged against it, but the Legend's itself. I can easily see the Legend taking counter measures to make sure FP isn't as effective after the first time it's used against them (or at all), but I logically from a mechanics stand point see how 'Using a Legend's own PD Strength To Break Through Its Own PD Defense' WOULDN'T work in some manner. Against Legends, Foul Play might as well be a pseudo Counter Move of sorts (Speaking of which, how would those work against Legends? Hmm...)

Have to agree with you about Super Fang, though. Forget that The Sword can only power up SE Moves, so my bad with that assumption! Pixie still has everything else going for her, however, so it ain't the end of the world if she can't use Super Fang on DEOXYS.....hopefully, anyway.

Concerning PDing Moves, though....I thought that doing so would also carry over their mechanical affect too, not outright override it with pure DAMAGE? If not, oh well......
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 08-28-2019, 02:25 PM

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