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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(08-28-2019, 11:58 PM)Lord Windos Wrote: Honestly, though......I'm not feeling like either Mega Evolution or HM Surf is nearly as valuable as a reward now, due to the fact that by the time we get them, we don't really have any use for them that isn't just superfluous. Nathan's already got 6 Badges and has already beaten Legends and Boss Mons without Mega Evo , and after fighting DEOXYS it isn't likely we'll be facing threats of that magnitude anymore (Bar the Skull Ruins or the Scimitars being dicks again) that would make that mechanic feel both a boon and useful addition instead of just cake frosting. That, and since the group has access to both The Artifacts and other Plot Device Held Items (The Frozen Roar, The Arceas Mural Plates, Adamant Sphere, etc..), Mega Evolution feels like it's been thoroughly overshadowed and token by comparison. Sure, that + 1 Boost to all Attributes is noice, as is the Ability Change, but given how bonkers strong all our Pokemon are due to our chara's Stats and the Moves/Surprises! they have available, that ain't too much. 

Huh, forgot about that! Thanks for the reminder! And yes, turning the surrounding area into wetlands does sound positively destructively useful!

Unless Porygon Z has Bug/Dark Moves himself, then changing his type to either wouldn't help much in regards to SP (Though becoming Dark Type would certainly limit what DEOXYS could do, unless they have a PD that bypasses Type Immunities). So Zippy and the Fire Types are starting to sound like a more appealing choice to me, by comparison of what each Pokemon brings to the table. What sort of tricks can the glitching digiduck do again, though?

Still got the Elite 4 and Champion to face, as well as two more Gym Leaders (though after Angela, Dagny, and Tanuki, any challenge from further Gym Leaders probably isn't going to come from raw stats).  This adventure isn't quite over yet.

Adamant Sphere doesn't even appear to do anything at the moment, lol.  It's just a valuable item right now.

I was thinking more 'aquatic pokemon being able to battle on land' useful, tbh.  Though yes, the required volume of water for that probably would disrupt your surroundings quite a lot...

Conversion requires the user to know a move of said type in order to turn into it in the first place (the completely random type at the start of the campaign was a custom, fun idea I had for some progression stuff).  Seeing as it knows Nasty Plot/Foul Play, that makes Dark eligible.  Porygon-Z can also learn Signal Beam via level up and become Bug type (if/when I spend the exp on it, that is).  Electroweb for Electric, various Normal moves for Normal, and Psybeam/Trick Room/Agility for Psychic.

Couple tricks on Porygon-Z's end. 
- Able to buff all three major combat stats with Nasty Plot and Download/Agility/Defense Curl.  (Agility being the most valuable one here).  Automatic Strength boost from Download makes him rather beastly even without boosting, too (when it matters).
- Trick Room reverses initiative order (can be good or bad)
- Conversion shenanigans to get different STAB types and resistances (most relevant for Dark and Bug in this situation).  however, which of the 3-4 types it will change to is random. (and it takes a turn to setup for that STAB boost, too)
- Spread move in Electroweb
- Decent type coverage, having 4-5 attacking types.
- Currently has 51 exp, so it's able to learn Tri Attack or 1-2 cheaper moves
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 08-29-2019, 01:24 AM

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