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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(09-02-2019, 05:55 AM)Spiritmon Wrote:
(09-02-2019, 01:08 AM)Lord Windos Wrote:
Hmm, you are right. Zen and Iron Head I could get later, and Iron Defense I could get via experience or even Tutorial session. Agility, Icy Wind and Hammer though could be better options for the Super Computer. We gonna face a Legendary Invasion, so Heart could request Iron Head TM later on along with another Beldum. Not to mentioned Agility could be used as a counter debuff for Hammer Arm, since the later reduce user Dexterity. If not Icy Wind is a option, Ice Punch could a alternative. Since Beldum it is a arm, he could put himself in Ice and deliver a gelid attack. There is that too. 

@Iron, is this options be possible for the young Beldum be teach, since the breeders is that good? It could be possible. Also, I want to cancel the trade of the Drain Punch, since I remember both Viktor and Gallade both know that move, and they could teach Golurk that move in Tutorial Sessions.
No, I think the moves it can get work out pretty good.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 09-02-2019, 10:45 AM

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