R&D research lab of the Ranger headquarters in Bealbeach City, before leaving on the boat to confront CURIE.
Talking to the ranger located at the top of the room right above the hazmat suit will prompt a conversation discussing the suit. At some point in the conversation Professor Bambo has a line and you turn to face him but his sprite it not there. The next line is from i assume another ranger as you turn the opposite way to face another missing sprite. After the conversation is done the spots where the prof. and the other ranger were supposed to be standing are empty, you can walk through them, and there is nothing to interact with in those spots either. No conversation prompts
Talking to the ranger located at the top of the room right above the hazmat suit will prompt a conversation discussing the suit. At some point in the conversation Professor Bambo has a line and you turn to face him but his sprite it not there. The next line is from i assume another ranger as you turn the opposite way to face another missing sprite. After the conversation is done the spots where the prof. and the other ranger were supposed to be standing are empty, you can walk through them, and there is nothing to interact with in those spots either. No conversation prompts


