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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Alright, so the Attack Deoxys go before Grid in the grand scheme of things, so having him try to dice up 2-3 of them with SP Fury Cutter (2 Hits will bring a non Defense Form Clone to 1 HP, and 1 Hit will bring them to 1/2, or ~22.5 HP), which should be easy pickings for Gallade to KO two of the Attack Clones and severely hamper the last one. By doing this (And if the Speed Clones don't royal screw us over before Cosh's SHeer Cold Spell can ice them), then the group only has to worry about 1 Attack Form capable of dishing out Lethal PD Damage, and maybe not even that depending on how things go.

Of course, doing this strat would leave the Defense Clones free to set up and do any sort of odious things, which could be HIGHLY costly depending on what they do. We have a Morton's Fork decision here, it seems: We either take care of the Attack Forms ASAP and have to handle the Defense Clones for a Round, or dispatch the Defense Clones and suffer under the hyper offense of the Attack Clones. And either way, those Speed Clones will be problematic if they are not either Flinched and/or Sheer Colded out of existence ASAP. Genie could potentially mitigate this with FISSURES, but that hinges on whether or not she can hit those sodding germs with it, or if it would even work to begin with, so she sadly can't be relied upon in this case. Tsk.....tough decisions.

Thoughts, everyone?

Oh, and FYI everyone Iron has re-updated the Initiative List to be fully accurate and representative of the current situation!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 09-15-2019, 02:53 PM

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