09-16-2019, 04:30 PM
(This post was last modified: 09-16-2019, 04:32 PM by PhantomUnderYourDesk.)
Sunny Day Round 1/4, with it Flower Gift is active
Light Screen Round 1/4
Lucky Chant lasts for the whole scene or until leaving the battlefield
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Whaaaaaa huge Alola-Exeggutor!! SHINY ON TOP OF THAT!!ヽ(°〇°)ノ☆ If they wouldn't be head-over-heels-involved in a battle that will decide whether the region's doomed or saved, Shiva would now totally be at the verge of fainting from sheer fascination. Eh, but that's not the time nor the place for that.
Instead, she was already preparing for (figuratively) slaying the dragon Goodra is and the pseudo-dragon Tyranitar is, having already draw the Ball containing that particular Pokemon she brought along, when Heart audibly revealed that he's about to bring up the icyest of roars from within King Sarimanok's Palace. A short glance and an approving nod and she smoothly switched her tactic within less than a second. (I like to imagine that only due to her looming determination do so something, the hope purple creature from the sky brought as well as her extraordinairily Insight she's able to do that at all) Certain Pokeball is packed away and another one is drawn, half in the movement of tossing it Shiva calls out to Kelda. "You should be able to get along one Round without my granted protection, wouldn't you? Oh you will, watch me giving you that breather from all the cool and for certain exhausting actions, you deserve it!! I've got your back either way if this works out as intended!"
From the Pokeball, a huge canine held in grey and black manifests mid-air, with an intimidating howl (not the move) he leaps towards the ground to join the other fighters. Not hesitating a moment afterwards, Yena's displaying a hearty flap with his unique leatherly wings to fill the air of the battlefield with a curious red powder - it is harmless to humans and allies, but enemy Pokemon - those are certain to feel so angered and irritated from this dust that they can only think of one single thing: Razing whoever released it to the ground with everything they've got.
Accuracy Roll Yena's Rage Powder 1: 4 Dext + 3 Fight + 3 Intimidate - 5 Actions = 5d6 +1 spent WillPoint to make this Action succeed
Effect: ALL foes can't help but to target Yena with their attacks for the whole Round.
Secondary Effect: This move has +2 Priority. Don't tell me that the Clonse are immune to that.
"Well done, dear one, now GO and RIP THOSE INVADERS FROM OUTTA-SPACE APART, repay gruesome acts with gruesome acts, show NO MERY since they deserve none, if there's any blood within their extraterrestrial bodies, shed it to take vengance for all the innocent Pokemon's blood IT shed already just because it likes to see how their inner looks like!!" Wrathful Shiva is scary as heck, witnessing her favorite place of Chreshire being under massive attack is fuelling that anger nicely. Woe those Clones.
Visible only for the most attentive eye, Yena features a faint healthy glow also that he channels into sparkling scales mixing with his Shield-Dust-scales, indicating that he's now enjoying the protection of the Shield Artifact. It will prevent damage and additional effects and should be able to handle multiple assaults from various Clones.
Target of Yena's attack are primarly the Defense Forms, or any of the Speed and Attack that any that are still standing. Still working together with the others to get one Clone down before moving on to the next one.
Accuracy Roll Yena's lethal Crunch 2: 4 Dext + 3 Fight + 4*Brawl - 6 Actions = 5d6
Accuracy Roll Yena's lethal Crunch 3: 4 Dext + 3 Fight + 4*Brawl - 7 Actions = 4d6
Accuracy Roll Yena's lethal Crunch 4: 4 Dext + 3 Fight + 4*Brawl - 8 Actions = 3d6
Accuracy Roll Yena's lethal Crunch 5: 4 Dext + 3 Fight + 4*Brawl - 9 Actions = 2d6
Damage Roll: 6*Strength with Flower Gift + 3 power of the move + STAB +*Strong Jaw = 11d6, do Clones shrug off 2 SE-autodamage thanks to his held Expert Belt?
Additional notes: Has 1CD to lower Defense by 1.
Meanwhile, a particular smol cherry blossom's still around, looking somewhat off-place as she leaps around all the much bigger and much more intimidating fighters on our side. She's none to be underestimated though since Shiva raised and trained her well, and Nightshade appears eager to join in her furry companion's fury. HER way, though. "Nightshade, show no fear and continue, use that destruction and wreckage the clones caused AGAINST THEM, smack them with nature's full power!!"
Same target like Yena, which are Defense Forms or any Speed or Attack Form that's still standing. Take down one Clone with the others before moving on to the next one.
A Super Potion is reserved for her shall she loose half her HP or more, and a Max Potion shall he take plotdevice'd damage.
Accuracy Roll Nighshade's full blast Nature Power 1: 4 Dext + 3 Fight + 6 Channel - 5 Actions = 8d6
Accuracy Roll Nighshade's full blast Nature Power 2: 4 Dext + 3 Fight + 6 Channel - 6 Actions = 7d6
Accuracy Roll Nighshade's full blast Nature Power 3: 4 Dext + 3 Fight + 6 Channel - 7 Actions = 6d6
Accuracy Roll Nighshade's full blast Nature Power 4: 4 Dext + 3 Fight + 6 Channel - 8 Actions = 5d6
Accuracy Roll Nighshade's full blast Nature Power 5: 4 Dext + 3 Fight + 6 Channel - 9 Actions = 4
Damage Roll: 6*Stength + 3 power of the move + STAB + held Miracle Seed = 11d6 as well
Additional notes: Takes Grass Type thanks to the Tall Grass the Clones brought up, all the rubble and stuff grants 3CD to flinch a Clone.
Light Screen Round 1/4
Lucky Chant lasts for the whole scene or until leaving the battlefield
-----------------------------------------------------------------------------
Whaaaaaa huge Alola-Exeggutor!! SHINY ON TOP OF THAT!!ヽ(°〇°)ノ☆ If they wouldn't be head-over-heels-involved in a battle that will decide whether the region's doomed or saved, Shiva would now totally be at the verge of fainting from sheer fascination. Eh, but that's not the time nor the place for that.
Instead, she was already preparing for (figuratively) slaying the dragon Goodra is and the pseudo-dragon Tyranitar is, having already draw the Ball containing that particular Pokemon she brought along, when Heart audibly revealed that he's about to bring up the icyest of roars from within King Sarimanok's Palace. A short glance and an approving nod and she smoothly switched her tactic within less than a second. (I like to imagine that only due to her looming determination do so something, the hope purple creature from the sky brought as well as her extraordinairily Insight she's able to do that at all) Certain Pokeball is packed away and another one is drawn, half in the movement of tossing it Shiva calls out to Kelda. "You should be able to get along one Round without my granted protection, wouldn't you? Oh you will, watch me giving you that breather from all the cool and for certain exhausting actions, you deserve it!! I've got your back either way if this works out as intended!"
From the Pokeball, a huge canine held in grey and black manifests mid-air, with an intimidating howl (not the move) he leaps towards the ground to join the other fighters. Not hesitating a moment afterwards, Yena's displaying a hearty flap with his unique leatherly wings to fill the air of the battlefield with a curious red powder - it is harmless to humans and allies, but enemy Pokemon - those are certain to feel so angered and irritated from this dust that they can only think of one single thing: Razing whoever released it to the ground with everything they've got.
Accuracy Roll Yena's Rage Powder 1: 4 Dext + 3 Fight + 3 Intimidate - 5 Actions = 5d6 +1 spent WillPoint to make this Action succeed
Effect: ALL foes can't help but to target Yena with their attacks for the whole Round.
Secondary Effect: This move has +2 Priority. Don't tell me that the Clonse are immune to that.
"Well done, dear one, now GO and RIP THOSE INVADERS FROM OUTTA-SPACE APART, repay gruesome acts with gruesome acts, show NO MERY since they deserve none, if there's any blood within their extraterrestrial bodies, shed it to take vengance for all the innocent Pokemon's blood IT shed already just because it likes to see how their inner looks like!!" Wrathful Shiva is scary as heck, witnessing her favorite place of Chreshire being under massive attack is fuelling that anger nicely. Woe those Clones.
Visible only for the most attentive eye, Yena features a faint healthy glow also that he channels into sparkling scales mixing with his Shield-Dust-scales, indicating that he's now enjoying the protection of the Shield Artifact. It will prevent damage and additional effects and should be able to handle multiple assaults from various Clones.
Target of Yena's attack are primarly the Defense Forms, or any of the Speed and Attack that any that are still standing. Still working together with the others to get one Clone down before moving on to the next one.
Accuracy Roll Yena's lethal Crunch 2: 4 Dext + 3 Fight + 4*Brawl - 6 Actions = 5d6
Accuracy Roll Yena's lethal Crunch 3: 4 Dext + 3 Fight + 4*Brawl - 7 Actions = 4d6
Accuracy Roll Yena's lethal Crunch 4: 4 Dext + 3 Fight + 4*Brawl - 8 Actions = 3d6
Accuracy Roll Yena's lethal Crunch 5: 4 Dext + 3 Fight + 4*Brawl - 9 Actions = 2d6
Damage Roll: 6*Strength with Flower Gift + 3 power of the move + STAB +*Strong Jaw = 11d6, do Clones shrug off 2 SE-autodamage thanks to his held Expert Belt?
Additional notes: Has 1CD to lower Defense by 1.
Meanwhile, a particular smol cherry blossom's still around, looking somewhat off-place as she leaps around all the much bigger and much more intimidating fighters on our side. She's none to be underestimated though since Shiva raised and trained her well, and Nightshade appears eager to join in her furry companion's fury. HER way, though. "Nightshade, show no fear and continue, use that destruction and wreckage the clones caused AGAINST THEM, smack them with nature's full power!!"
Same target like Yena, which are Defense Forms or any Speed or Attack Form that's still standing. Take down one Clone with the others before moving on to the next one.
A Super Potion is reserved for her shall she loose half her HP or more, and a Max Potion shall he take plotdevice'd damage.
Accuracy Roll Nighshade's full blast Nature Power 1: 4 Dext + 3 Fight + 6 Channel - 5 Actions = 8d6
Accuracy Roll Nighshade's full blast Nature Power 2: 4 Dext + 3 Fight + 6 Channel - 6 Actions = 7d6
Accuracy Roll Nighshade's full blast Nature Power 3: 4 Dext + 3 Fight + 6 Channel - 7 Actions = 6d6
Accuracy Roll Nighshade's full blast Nature Power 4: 4 Dext + 3 Fight + 6 Channel - 8 Actions = 5d6
Accuracy Roll Nighshade's full blast Nature Power 5: 4 Dext + 3 Fight + 6 Channel - 9 Actions = 4
Damage Roll: 6*Stength + 3 power of the move + STAB + held Miracle Seed = 11d6 as well
Additional notes: Takes Grass Type thanks to the Tall Grass the Clones brought up, all the rubble and stuff grants 3CD to flinch a Clone.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


