10-01-2019, 04:36 PM
(This post was last modified: 10-01-2019, 04:39 PM by PhantomUnderYourDesk.)
Despite all the chaos of the scenery, despite all the destruction around, despite Deoxys Prime's words that ominously rang back within her mind, and despite all the despair looming almost tangibly in the air, Shiva did her everything to keep herself calm amd collected; and she's doing a suprisingly great job on that. There are several factors that helped her with that, her sheer refusal to fail this fight and her big panda still standing bravely are two of many.
"We're only bugs to you, huh?", she dared to yell at the Prime as she withdrew Whimsicott into the safety of her Pokeball, "Well, all those Combee are too, and THEY STILL MANAGE TO ACHIEVE SOMETHING!!! And contrary to you, they're achiving something different than destruction, terror and disaster, they're not interested in gruesome acts they're calling 'experiments' - All alone they may be nothing, BUT all together they may change everything, JUST LIKE US!!"
Seeing Terra going down like that hurts, but Shiva does not allow herself to become weak now, she HAS to be courageous and valiant now, fear has no room. She has to take an example on her Pangoro, and she will. Hardly anything about her expression changes as she realizes that Prime's aiming to snatch the Artifacts from them all, but involuntarily she takes a step back as he draws another occupied Pokeball: From it, a familiar blue and white cat with two bushy tails manifest, and it immediately leaps into action!
She calls out towards Cosh/@Iron: "Cosh, if you can, please transfer the Helm's benefit to Kyuu for just this move, just for his Fake Out, grant him that bonus in order to FLINCH Prime just once, ONLY the Helm appears to work for secondary effects!!" ヾ( >O<)シ
Accuracy Roll Kyuu's Fake Out 1: 6*Dext + 3 Fight + 3 Brawl - 3 Actions = 9d6
Damage Roll: Pointless
Additional notes: This move has +1 Priority, so going off right after Prime. It'll cause auto-flinching only if boosted by the Helm.
"I'm sorry for asking for this senpai, but IT IS NECESSARY!!" (Spira's Pokemon's first orders don't feature a secondary effect though, so I hope this won't hurt too much, and I hope that this works out as intended. I've got a good feeling though.)
"Cosh, instead of a debuff, here you've got my favorite buff, transfer it to whoever's going to deliver a meaningful (=Sword-empowered) blow to the Prime!!"
Accuracy Roll Kyuu's Helping Hand 2: 6*Dext + 3 Fight + 4 Perform - 4 Actions = 9d6
Effect: Grants +2 dice on both Accuracy and Damage Roll of the target's next Action.
Additional Note: Targeting the fighter on our side who will deal plotdevice'd damage to Prime. This move has +5 Priority, going right after Prime. Helping Hand stacks with everything.
Kyuu's third and final Action is:
- Another Helping Hand if he isn't directly targeted by Prime. Accuracy is 8d6, same conditions.
- An Evasion if he is targeted by Prime/threathened to take plotdevice'd damage. Accuracy is 9*d6 thanks to the Scimitar's illusionary spell.
- A Signal Beam if there's none standing anymore to deal a Sword-empowered blow to Prime. Accuracy is 10d6, damage is 8d6 with 1 CD to confuse.
Now for Pangoro, Shiva makes him understand with a few hand gestures that his task for this Round is to protect and cover those Artifact Wielders who are approached by Prime, he shall intercept with his body mass and strong fists to prevent by all means that Prime manages to snatch the Artifacts from us. "I'm counting on you, big one, you know that!!" Shiva also feels that Pangoro will enjoy slamming his fists against some psychic alien body shall that abomination from space dare to come too close. I'm also positive that the panda's big enough to fully cover a person.
From what I'm reading, granting cover does not expend an Action, so let's have him evade any attacks to sustain his role longer.
Accuracy Roll Pangoro's Evade 1: 6*Dext + 3 Fight + 5*Evasion = - 3 Actions = 11d6 thanks to illusionary spell
Accuracy Roll Pangoro's Evade 2: 6*Dext + 3 Fight + 5*Evasion = - 4 Actions = 10d6 thanks to illusionary spell
Accuracy Roll Pangoro's Evade 3: 6*Dext + 3 Fight + 5*Evasion = - 5 Actions = 9d6 thanks to illusionary spell
- If there happens to be none around to deal a Sword-empowered blow, switch to Dark Pulse, which has a Base Accu of 15*d6 and a Base Damage of 9d6. Hits a random foe, but there's only one.
- If Pangoro's not targeted, use Work Up for +1 Strength and have Cosh transfer it, Base Accu is 13d6.
- If there's none around to get the Helm's Bonus = if Spira's Pokemon go down, use Thunder Punch to for 1 CD to paralyze Prime. 12d6 Base Accu.
Shield Protection is granted to Princess, though she'll ask Cosh to move it to Pangoro if necessary to help him in his role of protecting and covering the Artifact Wielders - those shall stay unfainted at all costs, as well as keep the Artifacts at any price.
Shiva herself will evade shall she be a target of Prime, and she'll protect herself with the Shield in this case.
A Max Potion is ready for Pangoro shall he still insta-fall to 1HP.
"We're only bugs to you, huh?", she dared to yell at the Prime as she withdrew Whimsicott into the safety of her Pokeball, "Well, all those Combee are too, and THEY STILL MANAGE TO ACHIEVE SOMETHING!!! And contrary to you, they're achiving something different than destruction, terror and disaster, they're not interested in gruesome acts they're calling 'experiments' - All alone they may be nothing, BUT all together they may change everything, JUST LIKE US!!"
Seeing Terra going down like that hurts, but Shiva does not allow herself to become weak now, she HAS to be courageous and valiant now, fear has no room. She has to take an example on her Pangoro, and she will. Hardly anything about her expression changes as she realizes that Prime's aiming to snatch the Artifacts from them all, but involuntarily she takes a step back as he draws another occupied Pokeball: From it, a familiar blue and white cat with two bushy tails manifest, and it immediately leaps into action!
She calls out towards Cosh/@Iron: "Cosh, if you can, please transfer the Helm's benefit to Kyuu for just this move, just for his Fake Out, grant him that bonus in order to FLINCH Prime just once, ONLY the Helm appears to work for secondary effects!!" ヾ( >O<)シ
Accuracy Roll Kyuu's Fake Out 1: 6*Dext + 3 Fight + 3 Brawl - 3 Actions = 9d6
Damage Roll: Pointless
Additional notes: This move has +1 Priority, so going off right after Prime. It'll cause auto-flinching only if boosted by the Helm.
"I'm sorry for asking for this senpai, but IT IS NECESSARY!!" (Spira's Pokemon's first orders don't feature a secondary effect though, so I hope this won't hurt too much, and I hope that this works out as intended. I've got a good feeling though.)
"Cosh, instead of a debuff, here you've got my favorite buff, transfer it to whoever's going to deliver a meaningful (=Sword-empowered) blow to the Prime!!"
Accuracy Roll Kyuu's Helping Hand 2: 6*Dext + 3 Fight + 4 Perform - 4 Actions = 9d6
Effect: Grants +2 dice on both Accuracy and Damage Roll of the target's next Action.
Additional Note: Targeting the fighter on our side who will deal plotdevice'd damage to Prime. This move has +5 Priority, going right after Prime. Helping Hand stacks with everything.
Kyuu's third and final Action is:
- Another Helping Hand if he isn't directly targeted by Prime. Accuracy is 8d6, same conditions.
- An Evasion if he is targeted by Prime/threathened to take plotdevice'd damage. Accuracy is 9*d6 thanks to the Scimitar's illusionary spell.
- A Signal Beam if there's none standing anymore to deal a Sword-empowered blow to Prime. Accuracy is 10d6, damage is 8d6 with 1 CD to confuse.
Now for Pangoro, Shiva makes him understand with a few hand gestures that his task for this Round is to protect and cover those Artifact Wielders who are approached by Prime, he shall intercept with his body mass and strong fists to prevent by all means that Prime manages to snatch the Artifacts from us. "I'm counting on you, big one, you know that!!" Shiva also feels that Pangoro will enjoy slamming his fists against some psychic alien body shall that abomination from space dare to come too close. I'm also positive that the panda's big enough to fully cover a person.
From what I'm reading, granting cover does not expend an Action, so let's have him evade any attacks to sustain his role longer.
Accuracy Roll Pangoro's Evade 1: 6*Dext + 3 Fight + 5*Evasion = - 3 Actions = 11d6 thanks to illusionary spell
Accuracy Roll Pangoro's Evade 2: 6*Dext + 3 Fight + 5*Evasion = - 4 Actions = 10d6 thanks to illusionary spell
Accuracy Roll Pangoro's Evade 3: 6*Dext + 3 Fight + 5*Evasion = - 5 Actions = 9d6 thanks to illusionary spell
- If there happens to be none around to deal a Sword-empowered blow, switch to Dark Pulse, which has a Base Accu of 15*d6 and a Base Damage of 9d6. Hits a random foe, but there's only one.
- If Pangoro's not targeted, use Work Up for +1 Strength and have Cosh transfer it, Base Accu is 13d6.
- If there's none around to get the Helm's Bonus = if Spira's Pokemon go down, use Thunder Punch to for 1 CD to paralyze Prime. 12d6 Base Accu.
Shield Protection is granted to Princess, though she'll ask Cosh to move it to Pangoro if necessary to help him in his role of protecting and covering the Artifact Wielders - those shall stay unfainted at all costs, as well as keep the Artifacts at any price.
Shiva herself will evade shall she be a target of Prime, and she'll protect herself with the Shield in this case.
A Max Potion is ready for Pangoro shall he still insta-fall to 1HP.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


