10-01-2019, 09:17 PM
(10-01-2019, 09:08 PM)Iron Wrote: Confusion is just poorly designed in Pokerole.
The ineffectiveness of Confusion was apparently a common enough complaint about the 1.1 version. It's just almost never worth using in higher level play in the 1.1 rules.
It's definitely better in the 1.2 version, since the status itself actively tries to make its effects more likely to work. Perfect? I wouldn't say so, but it's improved enough that I'd say it's worth using in higher level play. More concrete rules concerning its effects, an actual penalty that gives it an active effect on the battle...
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


