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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(10-13-2019, 10:05 AM)Dragonstrike Wrote:
(10-13-2019, 09:47 AM)Spiritmon Wrote: Since we talking about "follow" the game rules, how about stick with Shell Bell original effect of half damage became heal, instead of each 4 damage heal only 1 HP? Because this is also ridiculous and make Shell Bell worse than Leftovers? Or we only stick with Game Rules when convenient?

It's actually 1/8 of the damage dealt becomes healing in the games.  It's not meant to be as good as Leftovers unless you can deal a lot of damage.  Hence why I gave it (and Bloodlust) the effect I did.

As far as I remember (can't check the book right now), the Shell Bell doesn't have a listed effect in the book.

If it made every attack a full fledged draining move, that'd be kinda busted, and it'd see a lot more competitive use.

At least you could give a better effect instead of only 1 HP. Like, each 4 Damage heal 2 or 3 HP. At least this makes the item a bit more useful.
Kogeki currently ability to active in battles: Anticipation.
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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by Spiritmon - 10-13-2019, 10:13 AM

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