10-13-2019, 05:48 PM
(This post was last modified: 10-13-2019, 05:51 PM by Dragonstrike.)
Hey @Lord Windos, what do you think of this idea for Sucker Punch?
For the first action only, it works like it normally does in the games (allowing for nice prediction plays, albeit risky ones), then works like the book's interpretation (works as long as the target has used an attacking move previously in the Round) from Action 2 onwards.
Kind of a compromise between the in game effect and the pokerole one, and it allows Sucker Punch to be used on Action 1 if the opponent doesn't use a priority move (again, with some risk involved since you're jumping the gun with the sneak attack)
For the first action only, it works like it normally does in the games (allowing for nice prediction plays, albeit risky ones), then works like the book's interpretation (works as long as the target has used an attacking move previously in the Round) from Action 2 onwards.
Kind of a compromise between the in game effect and the pokerole one, and it allows Sucker Punch to be used on Action 1 if the opponent doesn't use a priority move (again, with some risk involved since you're jumping the gun with the sneak attack)
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


