11-29-2019, 12:28 PM
When they say size, they probably mean Fullscreen. Fullscreen is just about always the cause of that screen tearing.
It's a limitation with the game engine, so it won't be fixed until the game is ported to a different engine.
It's a limitation with the game engine, so it won't be fixed until the game is ported to a different engine.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



