01-28-2020, 12:35 PM
(This post was last modified: 01-28-2020, 12:47 PM by Dragonstrike.)
*rolls*
The geology of the mountain's interior doesn't seem to be out of the ordinary when Randolph checks it. However, when Randolph checks a few of the darker corners of the room, he finds what appears to be...diamond dust? Tiny, sparkling particles glitter along the edges of some of the tunnels, only visible because the group's light sources cause the to light up amidst the darker rocks they're scattered across. It's too small and scattered to be of any real value unless significant time is spent gathering it up, unfortunately.
Other than that, the geology of the area seems perfectly ordinary.
*pulls random cards out of hat*
*rolls*
Randolph's party finds a series of steep cliffs and ledges in the next room. Small streams decorate the floor and create small waterfalls when they reach an edge. The room is teeming with wildlife. Water pokemon seem to be living alongside the typical inhabitants of cave environments. However, very few of them appear to be native to Sinnoh.
1. Tyrantrum
Difficulty: Tough
Cap: 2
Note: Looks hungry. Veeeerrrry hungry. Not mandatory and is easily avoidable, but it's roaming around, looking for its next meal.
2. Selkid*
Difficulty: Moderate
Cap: 1
Note: Appears to be shy, and will flee if approached by more than one party member.
3. Relicanth
Difficulty: Moderate
Cap: 2
Note: Just chillin' in one of the deeper streams, seemingly not a care in the world.
Note on Scizor: just like Lucas (and Karen), he counts towards an encounter's cap, so Randolph has to choose who he wants help from should he desire it.
The geology of the mountain's interior doesn't seem to be out of the ordinary when Randolph checks it. However, when Randolph checks a few of the darker corners of the room, he finds what appears to be...diamond dust? Tiny, sparkling particles glitter along the edges of some of the tunnels, only visible because the group's light sources cause the to light up amidst the darker rocks they're scattered across. It's too small and scattered to be of any real value unless significant time is spent gathering it up, unfortunately.
Other than that, the geology of the area seems perfectly ordinary.
*pulls random cards out of hat*
*rolls*
Randolph's party finds a series of steep cliffs and ledges in the next room. Small streams decorate the floor and create small waterfalls when they reach an edge. The room is teeming with wildlife. Water pokemon seem to be living alongside the typical inhabitants of cave environments. However, very few of them appear to be native to Sinnoh.
1. Tyrantrum
Difficulty: Tough
Cap: 2
Note: Looks hungry. Veeeerrrry hungry. Not mandatory and is easily avoidable, but it's roaming around, looking for its next meal.
2. Selkid*
Difficulty: Moderate
Cap: 1
Note: Appears to be shy, and will flee if approached by more than one party member.
3. Relicanth
Difficulty: Moderate
Cap: 2
Note: Just chillin' in one of the deeper streams, seemingly not a care in the world.
Note on Scizor: just like Lucas (and Karen), he counts towards an encounter's cap, so Randolph has to choose who he wants help from should he desire it.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


