02-26-2020, 04:03 PM
You two have points...I would like to give a possible solution. A simple mathematic resolution. In important fight, like against Primal Pokemon, Legendary or other Plot Pokemon the total damage resolution be half in two?
A example: If we fight against a Primal Gyarados, and that Primal Gyarados have 300 HP. And then then the damage dice be in total 100? You half the damage by 2 and the total damage will be 50 Damage. And you can ignore the +4 Damage if you feel the need mate.
Primal and Legendary is excusable to be immune or resistant against OHKO moves or other moves who use remained HP as base damage, because they more supernatural creatures stronger than other Pokemon. At least this makes things fair.
If Final Gambit is a problem, then why not ban already Final Gambit mate? I okay in have another move instead of Final Gambit. But I not gonna accept a move with their effects so much nerfed. Its either that solution, or another move. And I refuse to continue this campaigh until we enter on a fair deal for both GM and Player (Me).
And I refuse to use Final Gambit as only a inferior version of Super Fang with Fainted effect of 10D6.
And of course I will not Spam Final Gambit all the time. Asura has Final Gambit in Celadon City. And did I use against the fight against Arbok? No. Against Necrozma? No.
And you should know me better by now Dragonstrike. No need to nerf a move that level because of it.
And this is my answer. I refuse to continue, until we find a fair deal. For both parts. I decided to continue in this campaigh for Windos and Phantom only. If I am really need to stay, at least keep things fair.
A example: If we fight against a Primal Gyarados, and that Primal Gyarados have 300 HP. And then then the damage dice be in total 100? You half the damage by 2 and the total damage will be 50 Damage. And you can ignore the +4 Damage if you feel the need mate.
Primal and Legendary is excusable to be immune or resistant against OHKO moves or other moves who use remained HP as base damage, because they more supernatural creatures stronger than other Pokemon. At least this makes things fair.
If Final Gambit is a problem, then why not ban already Final Gambit mate? I okay in have another move instead of Final Gambit. But I not gonna accept a move with their effects so much nerfed. Its either that solution, or another move. And I refuse to continue this campaigh until we enter on a fair deal for both GM and Player (Me).
And I refuse to use Final Gambit as only a inferior version of Super Fang with Fainted effect of 10D6.
And of course I will not Spam Final Gambit all the time. Asura has Final Gambit in Celadon City. And did I use against the fight against Arbok? No. Against Necrozma? No.
And you should know me better by now Dragonstrike. No need to nerf a move that level because of it.
And this is my answer. I refuse to continue, until we find a fair deal. For both parts. I decided to continue in this campaigh for Windos and Phantom only. If I am really need to stay, at least keep things fair.
Kogeki currently ability to active in battles: Anticipation.


