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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
So in other words, you put the enjoyment and scenario above the game mechanics, prefering not to worry too much about how a move works in particular and only nerf it if it's highly OP... THIS. This sounds like something I feel like I would do intuitively.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by PhantomUnderYourDesk - 02-27-2020, 02:34 PM

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