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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(03-01-2020, 09:53 PM)Dragonstrike Wrote: When I was browsing through the 1.2.5 rulebook, I actually noticed that they altered how Confusion works slightly compared to the 1.2 rules.  Instead of -2 Accuracy, it adds an effect similar to a Ghost's Curse, adding two (1) results to all its rolls (that could have some interesting implications and effects...).

I won't apply that to any ongoing battles, but I'd like to use that interpretation in future scenes.

Also, regarding Sleep and Freeze, after rereading the effects in 1.2.5, I might have been interpreting some of the text wrong for them.  Waking up doesn't seem to prevent you from taking your intended action (similar to how it works in the games), and Freeze seems to prevent you from doing anything at all to break out until the very end of the Round (which is when it states you can make those Strength and SE move checks to try and break free).

Again, I'd like to use those interpretations in the future, but I won't change them in currently ongoing battles if applicable.

Huh, so Confusion is just a carbon copy of Ghost Pokerole Cure? That's alright by me if we go ahead with using those effects instead, but I feel as if that sorta makes G.Pr.C. wholely inferior to just having a Confuse capable Move as a result, as why have a Ghost sacrifice potentially 1/2 of their HP instead of them using Confuse Ray , or just about any Pokemon using Swagger? Kinda prefer the - 2 Accuracy of 1.2 , if for no other reason than for Curse not to get power crept in the newest version of the corebook....

Figured Sleep should've worked that way from the start (and therefore I'm fine with the newest version of its mechanics), but I prefer if you hold off using the newest version of Freeze's mechanics until at least you start the new campaign, simply because that make the status even more annoying and/or devastating than even Sleep, and the group is currently in a icy enough setting to make the Status all to prevalent . Personally, I find the balance of where Freeze would eat up an SE Action to break free of it as good enough, as it still gives the opponent a free Action while setting the target back, and if you didn't have SE Coverage the target's were completely screwed unless the Trainer had a Ice Heal/Full Heal OR a partner Pokemon breaks them out of the Ice with a SE Move .
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RE: [Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery - by Lord Windos - 03-01-2020, 10:06 PM

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