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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Alright, with Gemini (Terra's Deoxys Clone) pretty much confirmed to be a long term viable addition to the party's Pokemon, and Iron confirm they indeed had all their capabilities they had in the Clone Wars, here's what I could scraped together about the totality of their Plot Devices everyone. Feel free to add info about them if you have it guys, and I'd appreciate it if you'd vet that all this info itself is correct when you can Iron!

Gemini's Plot Device(s):

Form Change - Can instantly shift to one of its Forms (Attack, Defense, Speed, or Normal [Default]) at the start of a given Round, and possibly in the middle of a Round for one Action. Each Form confers different powers, benefits, and weaknesses, and they are as follows --
Attack : Can either use Move(s) that can deal Plot Damage, or can empower its Moves to do Plot Damage; Weak to The Shield Artifact, and presumably any Plot Deviced Shield Move/Ability
Defense : Can't be harmed by most non-Super Effective Moves (requiring Plot Damage to significantly harm it), and can handle large amounts of rumble/terrain Psychically to use against enemies, but has by default the slowest/last Initiative in a given bracket; Weak to The Sword Artifact, and presumably any SE Plot Damage
Speed : Has by default the highest Initiative in a given bracket, and may have bonus Accuracy/Crit Chance/Actions/Evasion ; Weak to the Helm, and presumably any Debuffs that can stick to it, and probably folds to any significant Damage (for it) due to the relative fragility of this form
Normal : Default Form, is the middle ground between the different Form in terms of powers and capabilities, but from what shown they seem to be the most intelligent in this form, and can interact and operate things in the given environment + build and use the devices they/Deoxys Prime instructed them to make in clever and devestating ways; Weak the the Hauberk, and much the same things as its
Speed Form
Hive Mind - Can establish a Psychic Hive Mind between itself, other Clones, and any individual that has a connection and power/control/connection to a Leader Gem, and possibly to anyone else they choose; Seems to have no range limit
Mythical Health - Has a Base HP of 38(Based on the fact that it had 45 HP when fought against, and that Gustav's Dark Pulse did 4D6 Damage to it , which compared to its Base Damage of 11D6 gives a Clone a Natural VIT/Defense Attribute of 7, so 45 - 7 = 38 Base HP) ; Ironically, due to Terra having *7 VIT from his Badges and 'gift' from Deoxys Prime, they'll have the exact same HP now as they did then. That, and they can may or may not still posses their natural regenerative capability, meaning that it could be able to heal 1/3 - 1/2 of its Max HP at the start of every set of its Actions (or Round, if it can still do that but not as quickly without Deoxys Prime around) .
Mythical DNA - Genetic Code of this Pokemon is extremely unique, valuable, and extraordinary, and may hold secrets/powers that can revolutionize the world; Eating a sufficient number of Deoxys Clones can allow a Genesect or any highly adaptable/mutable Pokemon to more easily alter/be altered by natural or unnatural means (If they can survive doing so)
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 03-13-2020, 05:11 PM

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