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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(03-31-2020, 01:16 PM)Spiritmon Wrote:
(03-31-2020, 01:02 PM)Dragonstrike Wrote: @Spiritmon and @Lord Windos, how do you want to coordinate this poisonous lumineon battle?

My idea is use Heart Earthpower to call Wide Guard to use as a strong defense to everyone. That way those Poison fish will not cause us problems. That way you and Terra can act in the offense. Netune could use many attacks as possible of Mud Slap while Elektross use Charge Beam, Spark or any other Electric move.

Or a more dangerous method: Everyone to stay behind Mega Swampert while me and Elektross use Discharge. It will hit most Poison Lumineon, if not all of them.

Risk? A lot. Heart and Elektross can hit the soldiers or you guys. That's why stay behind Swampert is a idea. He is immune to electric and might be big enough to protect most people. You could even use that Sword on me or Elektross if you want.

Err.....Discharge underwater in saltwater? That's practically BEGGING Iron to come up with a way to give everyone in Range of it Lethal Electric Damage, plus whatever nasty effects he'd cooked up. Salt Water is ESPECIALLY conductive, so Electric Moves in it could have AoE effects easily stapled onto them, or worse

I'd much prefer the Wide Guard tactic, followed up by Ground Move spam from Swampert onto however many Leomineon remain after Oinari Frozen Roars the lot of them. 

Oh, and that reminds me: does Nathan's Kingdra have Twister? Because that's a Spread Move that can easily be Sworded and spammed, and Sari can be convinced to body any Confuse Moves to prevent them from getting dazed and Targeting the group with it.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 03-31-2020, 01:23 PM

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