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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(07-07-2020, 07:18 PM)Lord Windos Wrote: When you state 'X Left'  , that is the amount of TMs after Shiva and Heart have taken their cut of them, right? Just want to confirm that, in case I've gotten the wrong notion!

I can do without Crunch for Ventus if need be, as he mainly wants it to give his daughter Azrael a Lethal Move she can use when he starts taking her on hunts when she's old/mature enough for them, so if that hasn't already been auto-convert for him you can have an extra 2 TMs to convert towards another Move you wish. As for Thunder Punch, I'm also alright with that, so go ahead and check that off!

Yes, the X Left is after Shiva and Heart have taken their cuts (not including any 2 for 1 conversions).

I put Crunch on there for Ventus since that was on your original list of must haves, but if you're fine with ceding that TM conversion to me, then I'll go ahead and take a second Power Gem TM for Starmie to expand its limited movepool options further.

So much for liquidating unused TMs, right?

EDIT: Whoops, forgot Charizard already picked up Thunder Punch after the Deoxys battle. Looks like you can go ahead and take Crunch after all, and I can also get Power Gem since I don't need two TP TMs. I love easy solutions.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 07-07-2020, 07:26 PM

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