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[Game Thread] Pokerole Mystery Dungeon: Primal Shadows
Yup, if you have multiple abilities to choose from and wish to change it, say so now!  If you do not wish to change it, you don't have to say anything.

"...Team Omega Seekers...okay, got it!  Let me just write your names and species down as well...and you're all set!  You're officially members of the Adventurer's Guild now!  So, let me give you the reminder rundown on what you can do here now that you're official members!"

Floette proceeds to reinform the party, a perpetual smile on her face as she happily chatters away.  (yes, you can technically count this as the obligatory annoying tutorial phase)

Things you can do each day:

Check the Job Notice Boards
  - Floette's board lists mostly land based jobs
  - Qwilfish's board lists mostly sea based jobs
  - The higher your team's rank, the more difficult the jobs they can accept

Visit the shops
  - Green Kecleon sells general merchandise, Purple sells Orbs and TMs.  Stock varies each day for both
  - Cofagrigus's Glorious Gold trades rare items for Gold Bars that can be found in Mystery Dungeons
  - Hawlucha's Slam School is specialized in move related services (whenever Hawlucha can find the thing that's preventing him from reopening his services)
  - East Sea Gastrodon opens Treasure boxes, West Sea is an information broker
  - Duskull Bank stores money (remember to state exactly how much you're depositing/withdrawing.  If you need a reminder on how much is in your account, just ask)
  - Deposit/Withdraw items from Kangaskhan Storage at Café Connection!
  - Chansey Daycare cares for young pokemon and eggs
  - Talk to Marcus to see if he can make an accessory out of materials that you bring him.  His services are fairly simple for now, but as the campaign progresses, he'll be able to make more complex/powerful items.
  - Floette and Qwilfish organize which team members will be going on which missions.  Make sure to state who's going where!

Mingle with the townsfolk and guild
  - Prominent Guild members tend to mingle in the common area in the staff wing of the guild
  - The townsfolk like to hang out at Café Connection, where you can also get a bite to eat if you're willing to pay for it.  Any NPC team members you've recruited can also be found here if you've informed Floette/Qwilfish that they'll be going on an Adventure today.
  - You may hear rumors or have interesting conversations that lead to an adventure from either of these!  Or they could just be normal, everyday conversations *shrug*
  - Feel free to chat up the shopkeeps as well if you want.  They're characters too, after all!

Do some training at the Poliwrath Dojo!
  - As this campaign is much less encounter based than previous games on the forums, I've decided to reserve training sessions for this facility.  In other words, individual training sessions throughout the day won't be a thing in this game for the most part, at least for the time being.
  - Instead, Training will be an all day activity.  You won't grow as much as if you were to fight wild pokemon in a Mystery Dungeon, but you'll gain a little bit of exp at the end of the day without being in much danger, provided you can handle the intensity of the training.
  - More intense training means more exp, but harder/more skill checks.
  - Can be used to train recruited NPC pokemon that aren't currently going on missions.
  - Up to 15 pokemon can train simultaneously
  - Some of the details here are subject to change in the future
  - I recommend that all players train here simultaneously if they wish to use this facility so that there's less downtime for those not involved in an adventure.  Doing so will skip to the end of the day.

Go on an Adventure!
  - If you have jobs to do, head on over to the target location with a team of 3-5 pokemon once you're ready!  Make sure to state who the Leader will be before setting out.
  - If you have multiple jobs in the same dungeon, you can attempt to do them simultaneously
  - If you have jobs in multiple dungeons, you can split the work and send multiple groups of 3-5 pokemon out.  
  - If a team is comprised entirely of NPCs, their job(s) will be handled off screen.  They'll also gain experience from it (more than what the dojo offers if they handle the job(s) well), but greater gains comes with bigger risks
  - The Lapras Travel Liner can carry you to other continents for international missions when you're able to buy a ticket to ride!
  - If a dungeon is particularly far away from town or particularly long, it may be a good idea to pack some food just in case you get hungry.
- If you go on an Adventure, you can't use the Poliwrath Dojo. The opposite is also true.

"Oh, and now that you're official members of the Guild, you can now recruit wild pokemon to your team!  If you haven't KOed a wild pokemon yet, sometimes you'll have an opportunity to try and recruit them!  How you attempt to do so is ultimately up to you!  You'll know what the opportunity looks like when you see it.  Just keep in mind that not all pokemon will necessarily be willing to join the Guild."

"If you have any questions, I'm basically always here in the lobby, so feel free to ask!  Once you know if and where you're adventuring today, let me know, and I'll handle the paperwork!"

So, what does everyone wish to do?  You can handle a lot of the busywork from visiting shops all in one big post to keep things concise.
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Messages In This Thread
RE: [Game Thread] Pokerole Mystery Dungeon: Primal Shadows - by Dragonstrike - 07-21-2020, 03:00 PM
" - by Spiritmon - 08-29-2022, 06:06 PM

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