12-03-2020, 04:08 PM
Flying Maze, Room 2
Daxter leads Kee and Klink down the second path, and the breeze picks up slightly as they continue down the corridor. Just like with Pyra's group, the breeze quiets down when they enter the next room, and a stone door closes behind them.
In the room, a Mantyke peeks out of a pool of water in one corner, and the buzzing of a male Combee's wings can be heard coming from above.
There's also two items strewn about the room:
- An Oran Berry
- An Apple
With the wild pokemon present, picking those items up isn't going to be entirely trivial. If you wish to pick up an item that's on the ground in the middle of combat, it takes one action to do so.
Flying Room 2 Initiatives
Daxter: (4) + 4 = 8
Kee: (6) + 3 = 9
Mantyke: (5) + 2 = 7
Combee: (2) + 2 = 4
Klink: (2) + 2 = 4
Daxter leads Kee and Klink down the second path, and the breeze picks up slightly as they continue down the corridor. Just like with Pyra's group, the breeze quiets down when they enter the next room, and a stone door closes behind them.
In the room, a Mantyke peeks out of a pool of water in one corner, and the buzzing of a male Combee's wings can be heard coming from above.
There's also two items strewn about the room:
- An Oran Berry
- An Apple
With the wild pokemon present, picking those items up isn't going to be entirely trivial. If you wish to pick up an item that's on the ground in the middle of combat, it takes one action to do so.
Flying Room 2 Initiatives
Daxter: (4) + 4 = 8
Kee: (6) + 3 = 9
Mantyke: (5) + 2 = 7
Combee: (2) + 2 = 4
Klink: (2) + 2 = 4
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


