12-05-2020, 01:22 PM
Quote:Daxter leads Kee and Klink down the second path, and the breeze picks up slightly as they continue down the corridor. Just like with Pyra's group, the breeze quiets down when they enter the next room, and a stone door closes behind them.
In the room, a Mantyke peeks out of a pool of water in one corner, and the buzzing of a male Combee's wings can be heard coming from above.
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"Alright guys. We're up. Klink, your Thunder Shock is gonna pack a wallop against the blue thingie. Have at it mate! And Kee, I think my Scratch and Klink's lightning are gonna fry the blue one. Maybe focus more on the bug? You know what to do. I'll blast both of them with Bubble. Should be pretty easy guys!"
Kee curiously observes the room as he goes, sniffing here and there and scratching the walls there and here. Everything in this maze is just highly interesting for him and he's hyped to do some exploring!~
Coming by that Matyke and Combee in the room makes him show his teeth in a feisty manner, he's all ready for a bit of sparring against these two... So that smol creature in the water's a Flying Type too? How very interesting, yessss! ( ÒωÓ)و☆ Daxter gets an assuring nod -"Got it, I'ma gonna aim for that Combee then!!1"- and Klink an encouraging nudge -"Show it how ya're able t'blast it with some 'lectricity, yeah!!1"- then Kee darts away to 'greet' that Combee in his style - which means hEAdFiRsT aND wITHoUt HOlDinG bACk!!1! 12XP are spent on Kee to permanently how to use Headbutt - those permanently learned moves are usable even at 0 Instinct, are they?
If Matyke has Water Absorb as an Ability and is unaffected by Dax's Bubble, Kee will snarrrrrrrl with all of his voice, causing an echo in the room.
Accuracy Roll: 2 Dext + 2 Fight + 0 Channel + - 1 Inaccuracy + 2 SingleAction Bonus = 5d6
Damage Roll: 2 Special + 2 Power + STAB = 5d6
Additional notes: Hits both Combee and Mantyke and auto-lowers their Special by 1, soundbased.
If Matyke does not have Water Absorb as an Ability and is affected by Dax's Bubble, it's time to headbutt that bee.
Accuracy Roll: 2 Dext + 2 Fight + 0 Brawl + 2 SingleAction Bonus = 6d6
Damage Roll: 1 Strength + 3 Power + STAB = 5d6
Additional notes: Has 3CD to flinch the foe.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


