02-27-2021, 06:47 PM
(This post was last modified: 03-01-2021, 12:41 AM by Dragonstrike.)
(The different Contest Specialties are all useful for various different types of social interactions, not the least of which is different kind of persuasion tactics. More polite methods use Etiquette.)
Combusken, Forretress, and Murkrow move to block the spaces between the pillars, and Conkeldurr begins making his way forward. Progressing forward is not an option here without provoking them.
"You do not say you are leaving this quarry of your own accord, so you leave me little choice. KO them."
Time to roll initiative!
Conkeldurr and Co. Initiatives
Kogeki: (5) + 3 = 8
Kee: (5) + 3 = 8
Daxter: (4) + 4 = 8
Conkeldurr: (5) + 3 = 8
Marcus: (5) + 3 = 8
Karen: (6) + 2 = 8
Combusken: (5) + 2 = 7
Forretress: (4) + 1 = 5
Pyra: (3) + 1* = 4
Murkrow: (1) + 2 = 3
(So many 8s...*sweats*)
Conkeldurr and Co. Round 1
Combusken, Forretress, and Murkrow move to block the spaces between the pillars, and Conkeldurr begins making his way forward. Progressing forward is not an option here without provoking them.
"You do not say you are leaving this quarry of your own accord, so you leave me little choice. KO them."
Time to roll initiative!
Conkeldurr and Co. Initiatives
Kogeki: (5) + 3 = 8
Kee: (5) + 3 = 8
Daxter: (4) + 4 = 8
Conkeldurr: (5) + 3 = 8
Marcus: (5) + 3 = 8
Karen: (6) + 2 = 8
Combusken: (5) + 2 = 7
Forretress: (4) + 1 = 5
Pyra: (3) + 1* = 4
Murkrow: (1) + 2 = 3
(So many 8s...*sweats*)
Conkeldurr and Co. Round 1
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


