03-13-2024, 02:02 AM
(03-13-2024, 12:48 AM)Lord Windos Wrote: Ranc Berries gradually boost the acceleration of Happiness gain, but also give a small increment progress towards Gaining Lvs in it too, roughly 1/4. Not as rapid as a Ritsuko Berry's boon, but no Pokemon hates them and can be stuff to the gills - though beware making a Pokemon TOO Happy TOO Fast, especially if they're particularly Disobedient or a Friendship/Friendly Evo Line...
Going for a Random/Fortune Roll in The Groudon/Sports Distinct? Very well! Before that, though...
You find a fountain on the way to were you're going to explore and, when no one was look, placed a foot in it.
...And found that you could indeed find 'purchase' on it, though without both feet on the Water it feels more bouncy and unsteady. Looks like you can now Walk on Water, just like some of the more notable Faithful of The Lady of the Lake! You also find you can still go under the Water with a bit more force applied and the Intent of wanting to 'submerge' , in case you're wondering about that as well! Your Pokemon don't get this Trait, however - they'd just sink in or float as per their Species!
Anyway, onto the - !
Fortune Roll
Your PC's Fortune (3) + All Your Mons on Hand (+1, +1, + 3, + 2? (Don't Remember Ecclesia's, and you didn't list it anywhere!) = 10D6 Dice!
(2)(1)(6)(1)(6) (6)(2)(3)(4)(4) Dous , Clubs, Snake Eyes, 3 Successes, 1 Fail
For Context:
- Snake Eyes are like Super Fails, and tend to make encounters especially Strange and BAD
- Clubs are like Super Successes, and etc.
- Duos is when you get a Pair of 2: this usually prompts a Problem or Challenge that comes in 2s, or a Difficulty/Aspect of the Encounter ends up Twice as X as expected
- Successes make for a better Fortune Encounter, while Fails do the opposite.
- None of these Results Cancel each other out: They all influence the Final Outcome of what Happens
So in this case: Clubs + 3 Successes Vs Snake Eyes + 1 Fail w/ Dous = A Goodish Encounter that has something particular nasty, inconvenient, or difficult with it while also has something particularly special in a nice(?) way. Duos.... *Flips Coins* ....will 2x the Snake Eyes result.
*Claps Hands* So! Lets get into using Will to Mess with Fate!
- It takes 1 Will to Remove a Fail, 2 Will to Remove Snake Eyes
- Duos can either be removed for 2 Will, or has their Target changed for 2 Will *Random except OG Result*
- If you want to Remove Successes, however, you gain 1 Will, with Clubs giving Two; this Will can't be used to Remove Failures in the Current Fortune Roll, and will be held in reserve for Future Fortune Rolls.
- For each change to the Current Fortune Roll, Increase Costs by 1 (When Removing Fails/Bad) or Decrease Gains (When Removing Succeses/Good)
- Any Alterations to Fortune Roll will affect the next one(s), up to my discretion
So with all that Known, how do you want to Change your Fate this Encounter?
I would like to spend 1 Will to remove the Fail


