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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-01-2024, 09:30 PM)Spiritmon Wrote: Oh boy. To increase the chances of success I will sacrifice 18xp to increase my medicine from 3 to 4 and use a Will Point to increase my chances of success. I fear I will need each bonus and chance I have to boost Juniper chances of survive.

So be it! Oz's Medicine is now 4; Spend that Will Point to add + 1 Success to the Medicine Check Roll, whichever one it shall be! <- I'll transfer this Text over to my next post, whenever you make the Call - since this is your Encounter, you are the one that gets to call the shots at What Decisions are made, unless you want to hash it out with Dragonstrike.

So you have a base 12D6 + 1 Roll for Medicine; With Vel's help, that goes to 13, while Iron Leaves can give + 2 but runs some risks in doing so even without using Terrain (and especially so if she tries Draining). Dragonstrike has to sign off on her usage, however, since keeping them under wraps is a fairly big deal at this point in time and I'm not going to screw THAT up.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - by Lord Windos - 06-01-2024, 09:36 PM

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