06-05-2024, 04:05 PM
(This post was last modified: 06-05-2024, 04:06 PM by Lord Windos.)
(05-29-2024, 06:32 PM)Mikaruge108 Wrote:
Test - Titanosect Triple Onslaught!
Quickly your own Insect Offensive prepared for what is to come before launching into a furious assault. By contrast, after their initial below the colossal centapede is oddly silent as they look back to their trainer, who makes a few hand gestures you can't quite understand. They turn back to face your part and slowly begin to pick their body up off the ground...
Quick Attack 1
(5)(5)(1)(3) (5)(1)(2) Hit
*Rolls* CS takes 1 Damage; 24/25 HP!
Screech 1
(1)(5)(6)(6) (1)(3)(4)
CS Defense is decreased by 2!
Sand Attack 1
(3)(5)(1)(2) (6)(6)(2)
- 1 Accuracy on Colossal Scolepede!
Colossal Scolepede beings to lift its huge body off the ground! Charging 1. CS now takes + 1 Damage from All Attacks.
Defense Curl 2
(2)(2)(2) (4)(4)
Glommena's Defense Increases by 1; Entering Curled Up State!
Wing Attack 2
(2)(1)(5) (4)(2) Hit
*Rolls* CS takes 4 Damage; 20/25 HP, - 1 Pain!
Rock Blast 2! Crustle is going All Out: Repeating Attack twice, Will Point used on 3rd!
(5)(6)(4) (6)(6) BRACK! Crit!
(2)(5)(5) Hit!
(1) + *(6) Hit!
*Roll X3* 2 + 2, 1 + 2, 0 + 2 = CS takes 9 Damage; 11/25 HP, - 2 Pain!
Colossal Staggers from the Pain, interrupting their Charging! No longer takes + 1 Damage from Attacks!
CS Charging 2 Negated; Move Canceled!
Roll Out 3!
(3)(4)(2) Hit
*Rolls* CS takes 2 Damage; 9/25 HP, - 3 Pain!!!
The ginormous stampeder bellowed out its agony and anger, frustrated immensely at being waylayed! They looked ready to RAMPAGE until a sharp *Clank!* came from Aaron's cane, causing them to focus on their Master again. Your mentor gave them a raised eyebrow and an even stare, before making a couple new gestures, getting a grumbling reply before the big beast nodded, turning around....
(3)(3)(3)(2)(6)
...And in a sudden burst of speed rose up and S L A M E D the ground, setting off a - !
EARTHQUAKE 3
Damage: STR (5) + 4 = 9D6 Base Damage
Glommena would attempt a Dodge, but she's out of Dice and is not risky Fortune! 9 - 2 = 7D6 Damage
Scizors: Same as G's
Crustle: *5D6 Damage, due to Sturdy's + 1 to Defense Ability Mod!
(1)(6)(2)(2) (6)(4)(5) Glommea takes 4 Damage; 6/10 HP, - 1 Pain!
(6)(4)(5)(6) (4)(5)(5) Wow. Scizors takes MAX DAMAGE (7 + *1); 3/11 HP, - 2 Pain!!
(5)(5)(1) (1)(6) Crustle takes 2 Damage; 8/10 HP, - 1 Pain!
....Which is immediately followed up by a shower of debree, brought forth from the massive quake and now unleashed upon your poor Bugs!
Rock Slide 4
(3)(6) Hit
Damage: 8D6 Base Damage; Glommena takes 6D6 + 1, Scizors takes 6D6, and Crustle takes *4D6 + 1
(5)(2)(5) (1)(6)(3) Glommena takes 4 Damage; 2/10 HP, - 2 Pain!!
(5)(5)(5) (1)(3)(3) Scizors is pummeled into oblivion, dead Fainted!!!!
(6)(1)(1) (6) Crustle takes 2 Damage; 6/10 HP!
"Finish it," Aaron calmly states, expression calm and clear as the open sky as his mighty arthropod bellows once more before charge right at your bruisted and batter Bugs!
Bulldoze 5
(2) + *(6) Spend that Conditional Will Point!
Damage: STR (5) + 2 = 7D6 Base Damage; Glommena takes 5, Crustle takes *3
(5)(4)(1)(2) Glommena is flatted into a pancake, and just as done!!!!
(5)(1) Crustle takes 1 Damage; 5/10 HP, - 2 Pain!! Their DEX is decreased by 1!
As the dust settled from that furious assault, only your mighty slab of hermit crab stood defiant against the Colossal Scolipede, near smooshed but hardly out of the Fight!
FYI about Sturdy in my Campaign (Full Modded Description):
Increases Defense by 1, nullifies all Lethal Damage/Extra Lethal Damage (Even after Fainted), OHKOs, and Residual/Chip Damage like Hail/Bad Weather, Bad Terrain Effects, Hazard Effects, and all Burns but B3 and the Toxic/Poison Burn Combo. Rocky Helmet, Block Damage, and Rough Skin/Its Variants and Counterparts affect this Pokémon normally, as well as contact effects.
Upon Sturdy activating, Pokémon has Total Death and Faint Resistance for the rest of the Round its activtated, which means that it has Perma Endure for the Round it activated. After the Round Ends when their Ability has Activated and they have taken 'Damage', they Faint. If they did not take Damage after the Ability activated, they remains conscious with 1 HP but all benefits from their ability nulled until the Encounter has passed and they have time to rest.
Reviving them during the Encounter will reset the Ability, but Sturdy will just work as described normally in the Core Book instead until the Encounter has passed.
....Which means that even though he's alone, he at minimum still has 1 more Round left in him! Question is, would you put him through the grinder even more for a chance to clutch victory....?
Which will go unanswered as your Mentor *Clanks* his can against the ground once again, grabbing everyone's attention. He lets out a small *sigh*, before favoring you with a tiny smile.
"That's enough. You pass this Test. Not perfectly, mind you - Scizor could've held back to let Glommena's Screech soften up Big Beaut, and you should've tried to Knock Down my partner as they were winding up for their haymaker instead of risking Staggering them out of it. *Amused huff* Still, a win is a win - that Crustle survived 'til the end, and might've even had a chance at cleaning my girl's clock out too. Congrats, grasshooper."
Big Beaut huffs and grumbles, displeased about the outcome, but they end up softening up like a spoilt Growlithe once Aaron calls them over and feeds them a few Berries and so TLC.
You won! Everyone (including your PC) gains 7 XP! Crustle gains + 1 Happiness, for being the last one standing and being elated at being the crucial piece in your victory! You also get $1500 Poke from Aaron, as is right a tradition between Trainers and as a bonus for good behavior.
With that, your 4th Encounter is Finished! RP is still open, but aside from that rest up; tomorrow shall come, full of more adventure!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


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