11-10-2024, 04:26 PM
Oh, thanks for the update and keeping on the case! Things are moving! ...Not in a good way though.
Uh... Kind of a Catch-22 situation here.
66,000$ to pay the patent lawsuit is a lot. Like, A LOT - at first glance, that is. Given how popular Palword was + still is and how many copies it sold, that sum looses its fright. Agreed though that actually going to court against Nintendo would quite likely cost Pocketpair much much more (and that's not even counting in the stress etc. involved), plus Nintendo's own lawyers are some of the best there are.
Paying the sum and changing Palworld to not infringe Nintendo's patents would however, as you mentioned, alter the game heavily given the creature transportation + catching are core mechanics of Palworld. Sounds like a whole lot of work and investment on Pocketpair's side to be needed, double so if sales of their game is to be halted until the infringing mechanics are removed.
Uh... Kind of a Catch-22 situation here.
66,000$ to pay the patent lawsuit is a lot. Like, A LOT - at first glance, that is. Given how popular Palword was + still is and how many copies it sold, that sum looses its fright. Agreed though that actually going to court against Nintendo would quite likely cost Pocketpair much much more (and that's not even counting in the stress etc. involved), plus Nintendo's own lawyers are some of the best there are.
Paying the sum and changing Palworld to not infringe Nintendo's patents would however, as you mentioned, alter the game heavily given the creature transportation + catching are core mechanics of Palworld. Sounds like a whole lot of work and investment on Pocketpair's side to be needed, double so if sales of their game is to be halted until the infringing mechanics are removed.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


