(05-09-2025, 03:00 PM)Lord Windos Wrote:
Oz at first someway confident in her skill. But then, she see the battle once again swift to another angle. Seeing the old lady coming to the battle, and not only that, but making her skin become some kind of blue steel skin, was enough to buckle some of her pitful courage.
What is this? Is she a magi? A Scimitar? A Earthpower user? What the-
Oz back of a few steps, feeling anxiety in her back, her courage begin to falter. She still have time to give up...But then, she remember Bethy words.
"Ugh. Quit overthinking things then, lady. This was supposed to be a get-a-know together, a small but fun time, not mooning over pretty boys and feeling sorry for yourself over being 'less' than them, feh."
Oz stand up and gritt her teeth, and clench her first.
No. I can't give up now.
"You're plenty Special yourself, you realize that right? Mom wouldn't have let me go with a boring or weak Trainer, or if she didn't see something in ya. Greatness, potential, affinity, whatever! And while I may not know ya well enough yet, from what little I chatted with your sisters? You're anything but a plain Jenny."
Oz, begin to straigh, her fear still gripping in her back.
I may not strong as Seddi. Nor wise and intelligent as Mr Samsara. But...
"So Knock it Off with the pity party and enjoy the actual one you set up, k? *Smirks* It'll do you good too, as well as more self confidence. Just a bit."
She looks at the Old Lady and Daikatuna. Not the scared girl she was a few seconds ago. But a girl who still is a little scared, but found some courage to try to be strong. A fierce look in the direction of the Old Lady.
"I don't know how you do that...If you are a Scimitar, Magi or some kind of superhuman. I am scared...but...I know fleeing and hide is not the solution. If I want to be strong like my friends. I must be brave too." She looks at her gloves, with the letters O and Z. That name hold a meaning to her. And she refuse to shame that name. "I am Dark Cleric Oz. And I refused to be a coward any longer!" She step her foot in the ground, clearing still shaking, but trying to found courage.
She then look at Persephone and Bethy. "Persephone. Bethy. I know our situation is not the best, but...can you two still give trust? Lets do our best, and win this battle! Please, lend me your strengh!"
After such words she begin her round of orders.
"We must act quick and strong! We don't know what the Old Lady can do, but we must beat that Daikatuna as quick as possible! We must debilitate him as best as we can!"
"Persephone! We have no time to buffs! Confuse Ray on Daikatuna! Then use Hex on Daikatuna, then Ominous Wind and finally Shadow Ball all on Daikatuna! on Daikatuna! If Daikatuna fall focus your attacks on the Old Lady! If possible hold the power of your attacks to avoid faint the foes!"
"Bethy! Curse on Daikatuna! Then use Hex on Daikatuna! Then use and Copycat+ on Daikatuna! If Daikatuna is defeated use the remained attacks on the Old Lady! Don't faint any of them!"
Confuse Ray: Special(6)+Fight(4)+Channel(5)-Actions(2)=13D6
Effect: The enemy become confused.
Hex: Special(6)+Fight(4)+Channel(5)-Actions(4)=11D6
Damage: Special(6)+Power(2)+STAB(1)+Spell Tag(1)+Status on Daikatuna(2)=12D6
Effect: In case enemy have any status, increase damage by +2 dice.
Ominous Wind: Special(6)+Fight(4)+Channel(5)-Actions(6)=9D6
Damage: Special(6)+Power(2)+STAB(1)+Spell Tag(1)=10D6
Effect: 1D6 to increase user Strengh, Dexterity, Special, Special Defense and Defense all by 1 stage.
Shadow Ball: Special(6)+Fight(4)+Channel(5)-Actions(8)=7D6
Damage: Power(3)+Special(6)+STAB(1)+Spell Tag(1)=11D6
Effect: 1 dice chance to reduce enemy Sp. Defense.
Curse: Will(5*)-Actions(2)=3D6+Using Will Point from Bethy to make sure it will work!
Effect: Add two '1' to all rolls of the target. Normally it would had to half user HP but due to special abilities of Bethy she doesn't need to half her HP a few limited times.
Hex: Special(3)+Fight(3)+Channel(3)-Actions(4)=5D6
Damage: Special(3)+Power(2)+STAB(1)+Spell Tag+(1)+Status on Daikatuna(2)=9D6
Effect: If enemy have any status ailments, +2 dice damage.
Copycat+: Same accuracy as enemy
Damage: Same as enemy.
Effect: Copy and use right away the last move used by the enemy.
Kogeki currently ability to active in battles: Anticipation.


Spoiler