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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands
Star 
(Note: Be sure to include your own Battle Preparation/Rising Tension Music, if you like!)

Eventually, even with a few....complications, everyone gets ready for the Titanic Fight.

@Redstone

Post: https://pokemonuranium.co/forum/newreply...lyto=84448

Teaching Gloomtail Draco Meteor even while He was Contained was easy just by simply placing the Disc on the Ball's button and letting it 'spin down' the Move directly into the Dragon. Draco Meteor Learnt by Gloomtail; Blank Disc Obtained - maybe it can still be of use

Their are plenty of empty Training/Battle Rooms in a given Center, so finding an unoccupied one to has out your entry strategy is no problem. And even if it was summoning your honking big Sea Drake and workhorse is quick to get stragglers to give you some much needed privacy.

Ecclessia seems eager to be leading the Charge, but the thought of working with a fellow Dark Dragon (and a particularly POWERFUL one at that) seems to cause a bit of hesitance in her at first. Kayla is just fine being your trusty stead, however, if need be. Lani huffs about being kept out of most of the action, but ultimately concedes in the face of Stupid Ghost Magic....

Nalu....he seems actually eager to Fight, to PROVE that the hardships he's suffered will lead into something GRAND. Considering his immense Regenerating prowess and how Close he is to Evolving....will you humor his sudden desire for Combat?

Gloomtail, from what you can tell from your [C o n n e c t i o n] with it through His Ball, seems mostly ambivalent to your plans, but if pressed you can Feel him [GRUMBLE] then [AGREEMENT]. So long as you don't overstep the Authority He's given you per the Agreement the BGD will Obey...somewhat.

You don't feel a thing from G-Gyarados' Ball. It Sleeps. It Slumbers. Until....The Levianthan of the Deep is Awakened.

----

@Dragonstrike

Post: https://pokemonuranium.co/forum/newreply...lyto=84404

Before the .... Oddness concerning Zoeti happened, you briefly meet the hollow gaze of Kusanagi, as you both took in the Message together.

There is no Hesitation as she nod.

"Samurrott."

Let's finish what we started, or die trying.

Iron Leaves....she's not too thrilled with the DANGER you're putting yourself in. While the fate of the Region and the World at large rests on What You Do....such relatively minor Conflicts like this Dameon (*Shudders*) with Disproportionate Risk to Reward should be avoided. Because, as just mentioned, a LOT rides on you two Succeeding in your Missions.

But....she is ever your Loyal and Understand Stead and Verdant Blade. Though she protests your decision, she ultimately will still follow through with it and Help. Though if the going gets TOO Tough....expect her to get 'creative' in how that Help comes about.

Velunza is a bit nervous about facing off against a Ghost, but if you tell him about Soak his usual Slasher Grin is back in place, eager to turn the tables on what would be an Impossible Match-Up.

Rabsca simply bobs in place and begins thinking up MANY different preliminary strats based on what little data is avaliable, and as always is ready to Save Lives.

Goodra gives you a firm look, crossing their arms with an authoritative *Trill* . You're taking them into this Battle THIS time, no ifs ands or buts! Yeah, they're still miffed and upset about being left behind...especially seeing as you got brutalized within an inch of your life.

And last but certainly not least, Ceruledge.

You First Blade.

Your sister is all but blood.

She meets your own gaze...and softly rests a ghostly flame blade on your shoulder. One that does not Burn - a feat of supreme effort and control. 

"Ceruledge."

I'm with you.

So, you team assembled and prepared, you ready to go....

---

@PhantomUnderYourDesk

Post: https://pokemonuranium.co/forum/newreply...lyto=84441

Not much more to add here or to your Involvement with Zoeti, though I'll leave room for you to Flashback! to respond with her later if you so wish.

Right now your whole Team is Slotted into the Gauntlet System Sans Nox, who for now you've elected to keep them Free to Summon them as need. As much as it Pains you to THINK of doing so, if you want her/them to use their/her Nuclear Power in anything but Out of Battle contexts you're going to have to let her Fight for you like a Trainer's Mon would do, UGH.

On their/her end the lox seems a bit tense yet EAGER to get into a proper scrap - it's been awhile since she/they have satisfied that particular craving.

Morgana has still not answered by the time you are ready to go - where is she that is keeping her so busy...?

...You just hope she's okay, Strange as it is to think that The Fairy Queen of Unova could be in any real danger.

----

Then, before you know it, all of you were Ready.

Ready.....to MARCH

Scene Music: Bleach TYBW - Wandenreich Declaration of War Theme | EPIC VERSION

Redstone leading the party, sending out Ecclessia and GLOOMTAIL as the vanguard.

Seddi with his Blades of Malice and Glory, side by side, always at had.

Bernhard with his immense Magical Might and the Grace of his Partner baring down on all.

And.....Zoeti , a Most Odd but Grand Witch that saunters with supreme confidence, Arcane Power, and her beloved Coven of sisters leading the rear.

Together you marched from the Center towards the Southern Beach, where the Main Conflict was about to be kicked into high gear. Said place just so happens to be the Primary Staging Area  Vernax prepared - perhaps you were drawn there by the Connection you had with the Wandering Soul.

As you marched the crowds parted before you all, like a rod from heaven splitting the very earth in twain. Tourists, Settlers, Natives, Officers, Rangers, and all sorts of people and Pokemon watched you go to your Destined Battle, mumming with worry yet awe....

....But soon, it was not just only your group marching together.

An stern and decorated officer made their way to Akamu's side, cutting through the and flanking you. He gives you a quiet, firm nod.

"Dragon Master. My officers are already on there way. Allow me to assist you directly."

Then, so silently yet smoothly, another person joins their side: a familiar white haired Kimino Girl, alongside what appeared to be.....a kimono-suited man wearing a large bamboo hat that obscures their face. Together they both Wielded Katanas, very much like the one you still had.

The woman simply nodded to you, as if this was simply the proper course of action.

With Seddi a tall, lanky, almost comically skeletal man waltzed over the crowd. He was wearing a maroon pinstrip suit that to your discrening glance seemed incredibly armored, and he had some sort of colossal claymore-heavy assault rifle casually resting on one shoulder. The man, wearing a pair of circular shades, tipped his maroon fedora and gave a tombstone grin.

"Law-man, mind if me and my boy lend a helping hand? No cost! Consider it a Favor, on behalf of the City!"

*Soft Clack*

You feel someone land beside you gently, and when you turn to look you find a most distinguished woman shadowing you.

"Oooh? Your Master let you off the leash, Lopzu? He....I guess this shin-dig will have all the stars of Bayhama by the end of the night."

"...."

The swordswoman does not reply to the suited man, simply falling into your shadow, ready to support. Said man simply shrugs, before looking at you and saying "Women, am I right?" and focusing on the road ahead.

With Bernhard, a familiar Magi flowed to their side, a cool mist and droplots of Water saturating the air around them. They said nothing, for their was nothing that needed to be said between Scimitars with the same cause.

In your two shadows, you could barely make out the presence of...some shadowy creature. Not harming, but helping, though the chittering laughs were still hair-raising....

With Zoeti, a gruff man with slicked back black hair barged his way through the crowd, a gang of goons trailing behind him. All of them sporting a familiar ' BB ' logo on their apparel.

' John '  , fine yet unbuttoned black suit and dress shirt and black dress jeans in all, you recognized, simply walked with you, not glancing your way once. From what Akamu was able to share, they no longer held a Grudge to you. Heck, they may not even recognize you after...this. But something tells you through his intense silence....he and his own crew were not here to cause trouble.

A....priestess simply.....manifested by you side, giving you an enigmatic smile and respectful bow and walked. her bare feet hardly disturbing the ground. As if, despite existing here and now, she was not truly a part of this world.

A War Band had formed up around you, whether it be due to being drawn in by the force on display, the Connections you've made with the City's denizens, or....simply a natural convergence of Power and Destiny.

The crowds around you fell silent, beholding all of you....

.... Before, one and all, they start cheering you on, as you went on to face .... !

THE HATEFUL SANDLOSSUGEIST!

Go go go!

You can do it!

You WILL prevail !!!

===

Eventually, the entire band of heroes(?) arrive at the Primary Staging Area. Already their was a swarm of Elites and Rangers swarming about the place, carting supplies, messages, wounded people and Mons alike.....and even some corpse.

Nobody gets in your way as you head towards a nearby Entrenched Sand Bunker, from which great billowing streams of smoke was coming forth. There you would find Vernax, who was currently running a Supply Depot alongside a Old Sailor Lady, who was clad in white and providing security with her Chatot and Punk Rat.

As state Vernax offers his supplies....as well as what little he can spare to your War Party, as was dictated by the Military Officers that helped made use of the place he dug out:

- A Total of 10 Hyper Potions
- 5 Max Potions
- 10 Full Heals
- 5 Revives
- 1 Max Revive

Divide these however you like among you guys; though anything you DON'T take will be used by your Allies, so if you want to give them a leg up then be sparring with what you take.

The old lady has some news about the Current Situation: Casualties have spike to 57, and the Daemon has only grown larger and more viscous. Those that died to it had spawned into Twisted Palossands thrawled under Its HATEFUL Will, and a couple of Masked Wolves and Land Whales that seemed to have Joined Forces with it, leading the thralls and Catching and delivering anyone they Defeat/Find to The Hateful Sandlossugeist to....convert .

Right now, there are Four Groups that are Guarding/Covering the War Zone between the Primary Staging Area and where the Boss is currently at, though that stretch of ground is shrinking as it gets ever closer, its BOOMING and hidious HATEFUL L A U G H T E R and the screams of the damned and the Din of Battle a constant backdrop...

- Group 1 is compose of 1 Sand Whale and Masked Wolf, with 5 Palossands between them

- Group 2 is composed of 1 Sand Whale with 10 Palossand

- Group 3 is composed of 1 Masked Wolf and 10 Palossand

- Group 4 is composed of 10 Palossand, and two of the Twisted Palossand have Merged into a Sand-goth .

It has been reported that the Palossand are weaker than usual (8 HP, 2 VIT and INS), but have NASTY Curses and Status baked into their attacks. It also seems like taking down Their Leader causes them to go Dormant - as was the case with one group and their now dead Alpha Cofrigigas.

You have (as of now - if you have any ideas feel free to state them!) Three Approaches:

1) Take on some of the Hateful Legions to Clear a Path. Min Two Group have to be taken out before the War Party can safely and quickly get to The Boss. You could also take them ALL out, if you can afford the risk to make way for the ENTIRE coalition to join in on the Boss Raid.

2) Direct Strike. Skip the Groups using your various means of Mobility/Force to go straight to the Boss. This WILL leave the current defenders at risk of getting overwhelmed, and their is always a chance one or more Groups of the Legion will double back to Aid their Boss.

3) Wait. Let the coalition of other Elites, Rangers, and Military bleed themselves first on the Groups, and only wade in once its 'safe' to do so. HIGH Casualties, but low risk to the War Party. Is that what Heroes would REALLY do, though...?

What will your choice be?

====

@Spiritmon 

As the rest of the War Party enter the Sand Bunker Supply Depot, something compels Zoeti to stay outside and stare off into the distance.

The Distance that Held the LOOMING Hateful Sandlossugeist.

Even with how HUGE it was an miasmic, HATEFUL shroad of energy seemed to obscure the finer details of ITS form.

Yet, as you looked into it.

Darkness
Death
SHADOWS

Strange
Strange
STRANGE

HATE
SPITE
S A D I S M

"What in the - ?!" you say, Staggering as you briefly BEHELD the EVIL of this ABOMINATION, Glinda rushing forward to hold you up with no small amount of fright, yet....hopeful?

It was in that moment of vulnerability -

That window of opportunity -

With the smallest ground gained from One Part and Seddi's efforts....

The Oz Side seized control, SUBSUMING Zoeti and Recreating her Original Personality as Oz Le Fey in the process!

*Rolls*
*Rolls*
*Rolls*
*Rolls....*

You vomit up a bit of blood, taking 5 More Than Lethal Damage; Base 8 + *5 Base INS + Base *6 VIT + *2 Super Mega Fusion + *4  Super Mega Fusion Ability Bonus = 25 Max HP, effectively Reduced to 20 Max HP. You also Lose 5 Will and your Max Will Pool has been decreased by 5; 12/15 Will Remaining

You are Perma Confused for this Fight: - 2 INS , - 2 Accuracy to Rolls, Misses Tend to Be Worse For You.

You can only use Oz's Skill Scores for Calculations - do not Double or Combine them with Hatterene's.

You lose Access to Calm Mind, Psychic, Play Nice, Aroma Moves, and Healing Wish for this Major Encounter; In exchange, you gain a 1 Use Move - Megidolaon . Spread, No Roll (Costs 10 Will, Greatly Exhausts User [- 3 Dice for Round Used and Following Round, Skip Next 2 Actions to Recharge After Move is Used, then only suffer - 1 Dice on all Roll in subsequent Rounds for the remainder of the Encounter ]), AoE, Damage Can Not Be Blocked, Resisted, or Negated, Roll User's Special (*14) X (2 + 1D4) and evenly divides Damage on All Targets; More Effective Against GIANT Targets .

Current Base Attributes: *14 SPE, *9 STR, *9 DEX, *10 VIT, *9 INS ; Combine Oz's and Hatteren's Specialties Scores; Rest of Mega Bonuses remain the same as with Mega Hatterene

You have pseudo Flight due to immense STR and DEX letting you pull off Doomsday/Hulk Jumps, and you have Access to MOST of Hatterene's Moves as well as your Purifier Evoker Powers/Capabilities (though they are a bit....glitchy due to your Fusion).

For now that will be all; if I missed anything do let me know!

YOU HAVE FULL CONTROL OVER THE FUSION NOW - USE IT WISELY.

Hattarene's Side is brought into some awareness, and she's....not thrilled with your choice but seemingly resigned to it anyway... A bit more understanding here, but there was still a LOT of hurt and trauma to unpack there later....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Messages In This Thread
4 - by Pokekitty2 - 06-15-2024, 09:46 PM
RE: 4 - by Dragonstrike - 06-16-2024, 07:27 AM
RE: 4 - by Pokekitty2 - 06-16-2024, 02:28 PM
RE: 4 - by Dragonstrike - 06-17-2024, 06:33 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 07:05 AM
RE: 4 - by Dragonstrike - 06-17-2024, 07:20 AM
RE: 4 - by Lord Windos - 06-17-2024, 07:46 AM
RE: 4 - by Dragonstrike - 06-17-2024, 08:02 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 08:13 AM
RE: 4 - by Dragonstrike - 06-17-2024, 09:30 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 10:01 AM
RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - by Lord Windos - 06-02-2025, 11:05 PM

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