Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-03-2025, 06:37 AM)Redstone Wrote: Besides that well, group buffing moves. Be it safeguard, mist, howl, wide guard or others.

On the topic of mist I have a question. The core rulebook mentions it preventing attribute and trait reduction, does this include self inflicted ones like draco meteor? I know in the games it doesnt but the core book description isnt very specific in that regard.

Hmm...I usually take president from how the Moves actually work IRL / the main series games, but at the same time I like how Pokerole changes things up, like Keen Eye and Mold Breaker being waaaay better, Grudge acting like a pseudo-OHKO, Final Gambit stuff, etc.. Add in all the wacky stuff I do with normal Moves already and the custom stuff I brewed...

Yeah, I'm fine with Pokerole Mist preventing ALL Stat Reduction for the user's side of the Field, now that I think about it! Be careful about using Field Effects if their is Weather or Terrain Effects running, though....BUNCH of hidden interactions are abound when it comes to that stuff in my campaign.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply


Messages In This Thread
RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - by Lord Windos - 06-03-2025, 07:07 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)