06-03-2025, 09:31 AM
(06-03-2025, 08:45 AM)Dragonstrike Wrote:
(Still not exatcly in the best of moods to play the game yet, but decided to share what Oz team can do)
- Fortuna: Tailwind, Nasty Plot, Night Slash, Air Cutter, Peck, Astonish, Nights Slash, Haze, Wing Attack, Quash, Gust, Night Shade, Assurance, Taunt, Air Cutter, Torment, Sucker Punch, Pursuit. With a good setup with Tailwind, she can increase some of us in the initiative. Air Cutter is also a good move to hit multiple targets (and have have High Critical Chance, which is a nice combo to her Super Luck ability so she have a chance to go critical and maybe do some heavy blows), combo well with her Held Item Sharp Beak+STAB. Quash is useful to force a really difficulty foe to go last. Night Slash, same reasons for Air Cutter except it's a single target move. Normally Physical moves would be a problem since Oz strengh is not good, but due to Fortuna surprise, all her physical moves is considered Special. Fortuna is a more or less a jack-of-all-trades. She can help with some setup, can hit multiple foes with Air Cutter, and have some nice single target moves. Need help to dispatch multiple foes? She is your girl.
Persephone: Confuse Ray, Hex, Mystical Fire, Luck Chant, Growl, Confusion, Psywave, Power Gem, Phantom Force, Magical Leaf, Astonish, Confuse Ray, Mean Look, Hex, Psybeam, Paint Split, Payback, Shadow Ball, Perish Song, , Lucky Chant, Spite, Ominous Wind, Nastly Plot, Skill Swap. Aside of Hecate and Glinda, Persephone is a strong heavy hitter. She have a good bunch of different types of moves to explore Type weakness. Ominous Wind is another strong move to hit multiple foes, so putting Fortuna and Persephone together we can hit multiple enemies. Lucky Chant to negate "1" in all the rolls, which is nice. Hex is wonderful if enemy have some status and Shadow Ball is a great alternative. Skill Swap is great to steal the enemy Ability. Her Levitate make her immune to Ground moves, so Earthquake is not a problem at all. And in case the enemy is to strong and we keep Persephone at full Life, Perish Song can be used as a Last resort to KO the enemy. She offer less support than Fortuna and the other sisters, but she is a powerful force in the battlefield.
Glinda: Mystical Fire Delta, Dazzling Gleam, Calming Mind, Disarming Voice, Confusion, Double Team, Growl, Healing Wish, Misty Terrain, Stored Power, Teleport, Charm, Mystical Fire, Shadow Sneak, Grudge, Wish, Draining Kiss. Mystical Fire Delta is just like Mystical Fire but it is a Ghost-type move and can also have the chance of Inflinct Curse instead of reduce the foe special. Can setup Mystical terrain. Disarming Voice, another good spread move who never Fail. Healing Wish in case things go badly. And of course, Teleport to take us out of here.
Hatterne/Oz: Life Dew, Psycho Cut, Dazzling Gleam, Confusion, Play Nice, Brutal Swing, Disarming Voice, Heal Pulse, Megidolaon, Misty Explosion. Even without some heavy moves like the Aroma Moves, Healing Wish and Psychic (the lockdown of Psychic and Aroma moves still stings) Oz still have access to some good moves. Due to her Attribute boost in Special her strenght is lock and will cause -1 in physical moves, but maybe with her 9 strengh in her currently form, maybe things can be balanced. Disarming Voice (another good spread move) is nice. Heal Pulse to heal the ones in need. Life Dew to some real at the end of the round. I do hope Oz can still upgrade the support moves like Mega Hatterene can, but if not well, she can still do some good support. Megidolaon and Misty Explosion (a fairy type move with Special+10 of power move who hit everything) as Windos mentioned can be useful to finish a lot of multiple enemies, and can be a good opening to destroy tons of enemies and if someone use a Revive or Max revive on her she can be back to action.
Again, due to Confusion the number of actions will do...is Zero. Sorry @Lord Windos but I refuse to tempt luck a second time. The dice already screwed me more than enough times. I know I have a lot of potential...But as long Oz is in the perma confusion state, she will not tempt fate with more than zero actions.
Bethy: Copycat+, Extrasensory Delta, Memento+, Detect, Leer, Scratch, Torment, Hone Claws, Shadow Sneak, Curse, Taunt, Hex, Nighshade, Icy Wind, Snowscape. Despite be just a Hisuan Zorua, Bethy already had show to be very promising. She can use Curse a few times without having to sacrifice her health, Icy Wind another good spread move, Snowscape she is immune to her own Snow hit damage. Hex, self explanatory. Copycat+ in case we want her to copy some move of my team, or anyone team and I didnt decided for today yet. Memento + can be use as a self return move. And Illusion to confuse enemies with her tricks.
Meza: Sheer Cold, Icicle Spear, Curse, Dragon Breath, Camouflage, Body Slam, Dragon Tail, Powder Snow, Tackle. With Oz in control again, is Meza now available to come to battle since she was willing to fight with Oz at the start of her speech Windos? I hope so because she is strong in her way too and could help.
Thats it. But again, not in the mood to make posts due to...You know. Confusion status. Gonna take my break to ease my mind since I still not very in the hype anymore.
Kogeki currently ability to active in battles: Anticipation.


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