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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands
(06-04-2025, 11:51 AM)Dragonstrike Wrote: (...)

We have our other allies joining us too, so it might be prudent to get a quick summary of what they're capable of so we know what to expect from them.


Well, since you asked and its actually a good idea now that I think about it...

WAR PARTY ALLIES QUICK SUMMARY

Officer Kin
"Protect, Conserve, Solidarity. For us, and for all. That is what we stand for."
Kin brings two officer with him to the War Party, and sent the rest to help out the other trainers maintain order. Dog and Ride Pokemon are predominantly used by this group, and they main focus on working tightly together to form a solid defense and shut down anything they can from foes. Officer Kin brings with him an Arcanine and Overgrown Flareon as his main Mons, giving him quite literal 'Firepower' that is trained to mitigate their weaknesses

The Blade Lineage Faust and Sault
"We found our home, and we shall not let these demons take it from us."
"Though they have no flesh and bone, we shall Claim more than they can ever Yield from us."
This pair of swordsman are quiet but highly Skilled in the way of the Blade and redirecting enemy attention. They do not use Pokemon, but instead their Unique Sword Style they take their group's name from and their unique Blades and Clothing to stand shoulder to shoulder with the Toughest Mons. The specialize in dealilng consistent, fast Critical Attacks, comboing and following up on any Opportunities to attack (Knockdowns, Crits, Flinch, etc), and have brutal Counter Attack that can wipe whole squads of enemies.

The Water Magi
"I'm simply fulfilling a debt and defending what ours. Nothing more, nothing less."
This Magi says very little about their capabilities or overall style, but Bernhard Knows they are a Water Scimitar of some minor to middling renown and power. Enough that they can be expected to police and watch a part of the Docks, but not so strong or influential to 'matter' . Still, he's in them prime element - the beach's abundant supply of Water and the strong malignant energies and Curses to make casting their Spells and Invocations a literal breeze of torment for his enemies.

???
"*Chittering Laughing*"
Unknown, but their is definitely a presence following the Magi. Seems inclined to work from the shadows and be a more supportive, insidious threat to whatever dear hurts their friends?

'Family Friend' Capo 'James'
"Hoo? What to know about lil' ol me? Fine by me! Friends don't keep important deets to themselves, savvy?"
This mafia looking and near ghoulish man professes he's from a group know as the 'Family Friends' , an organization dating back to around the founding of Bayhama that only wishes to 'defend the Rights and Traditions of our people, and Enforce Proper Respect and Order.'  They are a 'Switch-Hitter' type of combatant - the typically favor pinpoint Ranged Attacks with them and their Octillary and Decidueye, but does not hesistant to leap in with brutal, overwhelming Physical Attacks when needed with his trusty 'Blaster Claymore' .

Lapzu, the Shadowy Sentinal
"......I am at your command and always have your back, my lord."
Another swordsman, only this one is a bit more....bestial and FAR fleeter of feet and illusive. They can serve in one of two Roles - that of the faithful Bodyguard Sentinal, protect an individual and/or their Mons by redirecting or intercepting Attack to parry and reposte, or that of the Hunter Sentinal, using their insane speed and frightening ability to find weakpoints to tear enemies apart before they even realize she's there. She has a Pokemon with Healing Wish to revive her Master or herself in a pinch, a Mon that can aid in Stealth, and a Swords Mon of her own as a final, last resort.

BB 'John' and his Goon Squad
"Oy, don't give me those looks. Those shitbags got in my bad Book the moment they decided to tear up the Beach, and its up to me and my Boys to enact Vengence on them all."
Infamous gang member 'John' , one of the leading figures in the Breakneck Boys, is focused on one thing only in all his actions: Advancing his Own's Interest and Punishing all that Wrong his brother. He brings 5 Members with him, each with Two Weak Pokemon but with the knowledge of how to fight dirtier than a bilge rat. He himself has his Garbadour and Drapion, and they specialize in just plain pragmatic beatdowns. He does have a trick, though - the more he and his own are 'Wronged' , the Stronger and more Brutal they become...

??? Priestess
"*Smiles* All in Due Time, Good Souls."
A mysterious and mystical woman that literally shimmered into existence. They do not say much about themselves, only that they've been 'Summoned' at this most 'Auspicious Time' to aid the 'Good Souls' in 'Preserving the Right Time' for Bayhama.  They don't have any direct Combat Applications - instead, they have the power to Manipulate Probability, preventing Moves from going Bad, turning Fails into Successes, and even reversing entire outcomes. The more she uses these powers, though, the more she starts to fade away to 'Whenever' - such is the price paid for overturning Fate and Fortune.


And as a Bonus:

I realize that I didn't give enough distinguishing detail between the groups to make for good strategizing, so here are a few tidbits about each. Think of these as 'bare bone' reports you could gather from what few intelligence officers/specialized Trainers could gather and summarize for everyone.

Group 1 : Both its Leaders have been reporting frequently feuding with each other, often acting opposed as often as they work together in dealing with the Defense. IF pressed, however, they become a ferocious duo that KNOW how to combo their moves to devastating ends. The land they roam is flat but has no worrisome things either - an even match for both sides as it were.

Group 2 (Land Whale) : This one is actively trying to press the defenses and pick off ANYONE it can get their mitts on, knocking them out and using some sort of Curse Magic to Teleport them to their Boss, where upon they're Doomed and a new Cursed Palossand is sent back to them. Looks to constantly increase their numbers and completely crush the spirits of everyone, and they love to Dig through the earth in devastating Ambushes.. Lots of trenches and hidden hazards in the area, slowing them down and maybe you too.

Group 3 (Masked Wolf) : Out of all the groups this one acts the strangest. They seem to be avoiding conflict, preferring to remain hidden and only being spurred into action by other Groups or direct attempts to root them out. Unlike they other they also just kill whoever they Defeat, not bothering to send the bodies back to their Boss; reports even suggest they let Trainers escape when they could pick them off. Their area is consumed by a Small localized Sandstorm, as if to better obscure them and deter other from entering their part of the territory.

Group 4 (Sand-goth) : Complete and utter MADNESS. This group is highly erratic in behavior, doing one thing with absolute fervor and single-mind insanity before promptly abandoning a thing and pivoting to other things to focus that maniac, twisted energy on. Sometimes its REALLY bad, like sending Palossands as suicide Curse Bombers, and other times its rigorous helping out the defenders (and sometimes turning on them afterwards  or joining forces before leaving a while later). The Leader of this group just straight up eats or spares anything it comes across and defeats, growing more twisted and ungodly the more it consumes. Terrain is random as they are, though always sandy in some way.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Messages In This Thread
4 - by Pokekitty2 - 06-15-2024, 09:46 PM
RE: 4 - by Dragonstrike - 06-16-2024, 07:27 AM
RE: 4 - by Pokekitty2 - 06-16-2024, 02:28 PM
RE: 4 - by Dragonstrike - 06-17-2024, 06:33 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 07:05 AM
RE: 4 - by Dragonstrike - 06-17-2024, 07:20 AM
RE: 4 - by Lord Windos - 06-17-2024, 07:46 AM
RE: 4 - by Dragonstrike - 06-17-2024, 08:02 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 08:13 AM
RE: 4 - by Dragonstrike - 06-17-2024, 09:30 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 10:01 AM
RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - by Lord Windos - 06-04-2025, 01:07 PM

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