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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-05-2025, 06:23 AM)Spiritmon Wrote: A very good and solid. I was thinking a lot about some other move however. Draco Meteor is Power but have the downside of reduce my special stats. It is big, but I thought in other moves who could give a better edge in terms of support.

During the fight against the captain, I did notice Life Dew became stronger due to the Rain. And instead of just heal 1 per end of the round, it was healing 3. And War of Wonder (Hatterene mega ability) along with other things, increase the power of support moves, including Life Dew.

We will hit by a lot of different enemies, and we might not have enough time to use healing items or Healing moves quick enough to sustain the battle. So if Bethy copy Goodra Rain Dance, Bethy will know that move, and by extension, Oz due to Scimitar shenanigans. 

My plan is the following : Set Rain Dance. Then set the power up Life Dew. I think with that combo, we probably going to have around...5 or 6 healing per round. Which is good. And since Rain Dance is a support move, it will probably be affected by War and Wonder, although I have 0 idea what was gonna be the upgraded version. Maybe the avoidance of Fire types moves add their power to their moves? I don't know, only Windos know.

That's probably going to be my 2 actions of the turn: Set Rain Dance and then Life Dew since I still under the effects of Perma confusion. Besides, I have some spread moves to hit multiple foes like Disarming Voice, so it could be useful. Thoughs mate?

I plan to set up Mist with ecclesia which prevents the stat drop from Draco, I could also have Nalu use rain dance instead so you can copy something else (its only 14 exp so i can easily get it).


Mist should still work under rain since its also just water in the air, tho the rain will weaken my fire type assist.
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RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - by Redstone - 06-05-2025, 06:31 AM

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