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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-12-2025, 01:33 PM)Redstone Wrote:
(06-12-2025, 01:17 PM)Spiritmon Wrote: Hmm there was quite a lot of information we get. That was indeed a big strike of luck and spell preparation. Nice.

Can we somehow use the water or the water Pokemon to fight against that huge Sand-Goth? He seems to avoid the water like the plague so its looks like a weakness we can sploit if we be careful. @Redstone, your thoughs?

Tbf it did say every sand except it was averse to it. We could still use it against them to maybe have all of them fuse into the goth to have a single enemy.

But if we attack them maybe the fish will join seeing as they have help.

Good point. What if we use some spread moves to destroy as many enemies we can and stop them from fuse with the main Sand-Goth? Then after we deal with the army we can deal with the main one? Megidolaon still a option. In case what this move does, let me put the information here:

Megidolaon . Spread, No Roll (Costs 10 Will, Greatly Exhausts User [- 3 Dice for Round Used and Following Round, Skip Next 2 Actions to Recharge After Move is Used, then only suffer - 1 Dice on all Roll in subsequent Rounds for the remainder of the Encounter ]), AoE, Damage Can Not Be Blocked, Resisted, or Negated, Roll User's Special (*14) X (2 + 1D4) and evenly divides Damage on All Targets; More Effective Against GIANT Targets.

This is a strong option and can hit multiple enemies. But its also extremely dangerous since it will cost 10 Will to use. And currently Oz only have 12. And this move is more effective against GIANT targets. And Sand-Goth is, well, GIANT.
Kogeki currently ability to active in battles: Anticipation.
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RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - by Spiritmon - 06-12-2025, 02:18 PM

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