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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-15-2025, 07:31 AM)Spiritmon Wrote:
(06-15-2025, 06:46 AM)Redstone Wrote: That went better then expected, we just need to convert.

How nice of the goth to solve my indecision about using my Z-move for me. It shall be saved for the big guy.

It worked! Bloody hell it really worked! Well, the enemy get bigger and stronger but we finished it's minions! Now we can focus all of our attention towards Sand-Goth! And maybe save the child now that the enemies is eliminated!

A question @Lord Windos if either Fortuna or Oz use Quash on Sand-Goth, it would affect him to last on initiative or due to its boss boosts, it would be impossible or difficult?

Quash works in a weird way in that it auto-sets a Mon to 'Last' in the Bracket, regardless of their OG Initiative . Looking briefly, it says that Trick Room basically is ignored when it comes to Priority and stuff like that, and Quash is SORTA like giving a Mon turbo negative Priority...

Alright, I'll say that Quash would make The Sand-Goth go Last, even in Trick Room. Forgot that the raven had that option, and its funny and interesting you managed to break it the very first time it would properly get used in ANY campaign here, if my memory serves me right. Trailblazing DM Calls, he he!
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RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - by Lord Windos - 06-15-2025, 08:31 AM

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