(06-15-2025, 11:28 AM)Spiritmon Wrote: You right...Part of me want to save the child, but with how big the enemy is, the tremor I felt and the Trick Room messing with us, it could be very detriment to try to save that child NOW.
I could order Fortuna to use her first action for Quash to force the enemy go last in the initiative, then use a combination Night Slash and Sucker Punch. Or instead of Sucker Punch I could either Astonish to try to Flinch the enemy or Night Shade. I don't remember the effects of Night Shade in Windos Campaigh, but the original I remember to cause extra damage depending of the level of the mon, and If i not mistaken Fortuna is Level 75, but I think the damage is toned down. Might need to ask him later when he get back from the nap.
As for Oz, my though of actions of her would problably be Wide Guard (since it is a priority move, it doesn't matter if Sand-Goth go first or not, it will be activade first and protect us against Sand-Goth first attack) then follow up with Ominous Wind. Due to the currently bonus conditions of the place we are, Ghost/Dark and Wind moves is boosted, and Ominous Wind is a Ghost type move and a Wind Move, so I think it will benefit both from the boosts of accuracy and damage. And have a slight chance of increase the remained stat of Oz: Defense. since her Strenght was increase by Gloomtail, her Special and Special Defense by Calm Mind, and Dexterity increase by Tailwind.
This will also make her use problably one of her strongest moves in her arsenal (not counting Megadolan and Misty Explosion): Stored Power. I did forget I had that move, but even if I remembered that move, eliminate the minions was more importantly. With Oz big Special Power at this moment, and all the boosts from her Mega Form and the boosts she get from everyone, that single psychic move could be the key to send Sand-Goth into OBLIVION. Or at least put the hateful enemy into a very very very weakned state to be finish off by everyone, or maybe screw up its attacks.
Well, unless you want me to use Stored Power after Wide Guard and then Ominous Wind to guarantee a heavy hit on Sand-Goth, but this might make Oz a target of the enemy, but I willing to try my chance. Even with only using 3 actions, I very confident of do something.
Thoughts people?
Tbf the main decider here is if we think we can kill it in 2 actions, if yes use stored power second, if not third. For context I plan to use double draco metor and a gloomtail power trip (high ramping like your stored power, tho not as extreme). Could also spend a Z-move to try and pull off the 2 action kill.
Think of the spectacle if we pull it off lol


