06-16-2025, 04:54 AM
++++
First goes Nox, 2nd Kusa, 3rd Ceruledge, 4th Bern, 5th Citrine, 6th Deicidueye, 7th Octillary, 8th Seddi, 9th 'James' , 10th - 15th TCP #6, #1, #3 , #2, and #4 .
@Dragonstrike and @PhantomUnderYourDesk
Alright, let's continue the high stakes action! Starting with Ceruledge, who *blurs* into motion to try and slam the Masked Wolf off of Nox!
Shadow Sneak CLASH - STR Damage Roll + Clash + 1 SE - 2 vs *7 + *4 Clash + 3 (Damage) - 2 Deadly Grapple!
(5)(5)(3)(4)(5)(6) (3)(2)(2) + 1 Winner! vs (3)(3)(1)(2)(5)(1)(5) (1)(1)(3)(4) + 3
Cerludge dislodges the Mad Masked Wolf and deals 2 Damage; 38/40 HP, - 1 Pain! Nox is freed from the Grapple, but still KD!
Dancing Wolf does NOT proc due to Clashing!
Before the wild beast even has time to react Kusanagi is upon them, leaping with their head blade that has taken on a sinister darkness!
Ceaseless Edge 1
DEX (*3) + Fight (4) + Brawl (5) - 2 Actions - 5 Blindness = 5D6 Dice
(4)(2)(4)(5)(6) 4 Successes!
Dancing Wolf Enhanced (CURSE MADNESS) Activate: 5 DEX + *3 Contest + *3 Perform / 5 *+ 2 Successes = 3D6 + 2 Dice, Rounded Up
(2)(6)(1) Still HITs ; 1/2 'HP' remaining on Dance (Action 1) !
Damage: *2 + 3 + STAB + SE - VIT (*5) = 1D6 + 1 Damage
(5) MW takes 2 Damage; 36/40 HP!
Cruel Dark Spikes litter the opposing side of the Battlefield now!
Citrine, Land Whale, Deicidueye - *Rolls...* Everyone can feel the sand beneath them vibrate, but nothing else so far.
Seddi enters into an Evasive Stance, ready to Dodge whatever comes their way (default) !
Mr. Pinstripes has a remarkably simple process - he opens fire on one of the TCPs !
3 Round Burst (Semi-Auto)
DEX (4) + Fight (4) + Weapon (5) - 2 Inaccuracy - 2 Actions
(4)(5)(-) (6)(6)(-) (6)(5)(2) Rattled them. Critical Hit
Damage: 3D6 + 2D6 Damage; Each Dice will deal either 0 (1), 2 (2-5), or 4 Damage (6)
(-)(4)(-) + (5)(5) TCP #6 takes 6 Lethal Damage; -6/8 HP, - 5 Pain!
Can't Bleed
TCP #6, instead of attack your side, immediately rushes over to rake its tentacles at the Masked Wolf who DARED Wound their Lustful Master!
Shadow Claw 1
*STR (*5 [Lingering HATE]) + Fight (*3) + Brawl (*3) - 2 Actions - 5 Pain
(2)(3)(1)(6)
(5)(1)(4) + 2 Miss!
The Rest of nearby TCPs are Flinched; the far away ones don't do anything either, as two of them are Flinched while another is too busy fending off a Surprise Attack from the other Infatuated TCP!
Part 2!
Contrary to expectations Nox isn't deterred by the bloody 'affections' of the one she/they lured; instead they let out a fiesty and challenging *WWwwwwwmmmmmvvvv!!!* as they -
Cyan Surge onto them! (2)
DEX (*5) + 3 + 3 - 4 Actions - 3 Pain = 4D6
(5)(6)(-)(2)
(5)(3)(5) Miss, though the crazed hunter seemed to let Nox get closer....
Frigid WRATH inbound towards the one that would hurt your precious Equinox
Lethal Ice Shard
*Rolls* HIT
(6)(5)(4) Dancing Wolf (Action 1) has been dispelled!
Damage: 7 + 2 + STAB - 5 VIT = 5D6 Lethal
(-)(-)(2)(5)(4) MW takes 2 Lethal Damage; 34/*40 HP, 2 Lethal Damage - Max HP not reduced due to HATE and MADNESS CURSE
Your Gauntlet takes 2 + 2 = 4 Stress Damage
The dancing wolf snarls as the ice digs into them, their eyes glaring with HATEFUL ZEAL at shaman that did it. With great it lunges right up at Bern, its madden gazes locked squarely on their Gauntlet!
....Only they're intercepted as your Blade of Glory hops up to meet them, their head blade this time glowing blue!
CLASH - Razor Shell 2 vs Astonish (3)
STR *3 + 4 + 5 Clash + 1 SE - 6 Blindness and Inaccurate - 4 Actions vs *8 + *4 - 1 IE - 4 Actions
(-)(-)(3)(5)(-) + 1 BARELY Wins vs (2)(1)(4)(1)(2) (2)(5)(6)
Clash Successful - Astonish does not Hit Bern; Kusa Rolls STR + 1 while MW Rolls 1/2 STR (Rounded Up) - 1
(3)(5)(4) Kusa takes 1 Damage, (5)(-)(5), *(6) Kusa's next Move is Weakened!
(4)(-)(-) MW takes 2 Damage; 32/*40 HP , (6) - 1 Defense for MW!
Ceruledge is close behind, scorching the sand black as she rushes forward to tackle the crazed beast into the ground.
Flame Charge 2
5 + 4 + 3 - 4
(2)(3)(-)(2)(5) (3)(3)(5)
Dancing Wolf Triggered and Renewed!
(3)(5)(1) + 2 Missed, but Ceruledge still gets the + 1 to DEX!
*Multiple Rolls....*
The ground beneath you continues to shake, and for a moment grass shots through the sand before it withers away. Octillary , instead of keep shooting down into the hole, opts to spit out green seeds at all the remaining TCPs!
Bullet Seed 2-5 !
4 + 4 + 4 - 4/6/8/10
(*6)(*6)(6)(2) (-)(4)(5)(4) *BLAM!* Super Crit due to Sniper!, hitting #1!
(*6)(*6)(2)(5) (2)(2) Hit on #1 or down the line of Initiative
(*6)(*6)(4)(1) Hit! ^
(*6)(*6) Hit! ^
Damage: STR (4) + 2 + SE - 3 VIT = 3D6 + 4D6 + 5 Damage for first hit, 3D6 + 1 for others!
(-)(-)(4) + (-)(6)(4)(-) TCP #1 is OBLITERATED, turning into a pile of sand and their SOUL freed!
(3)(3)(5) 2
(6)(2)(5) 3
(4)(-)(5) 3
TCP # 3 is SHREDDED, their soul leaving the MANY holes in their former rapidly crumbling prison!
Ratatatatatatatata!
3 RB SA (2) on TCP # 2! Making Extra Lethal for MORE Damage (-2 Accuracy)
(6)(-)(2) (-)(4)(2) Extra Lethal Hit
(6)(-)(4)(6)(3) TCP # 2 is turned into a swiss castle, their SOUL escaping as their body crumbles!
TCP #6. still enthralled, turns their wrath once more on its former Leader, this time shooting a Shadow Ball at them!
Shadow Ball 2
SPE (*3) + *3 + *4 - 4 - 5 + 1 Will
(3) + (*4)
(-)(-)(-) + 2 Auto Misses!
The last remaining 'unallied' TCP locks its many horrid eye gaze upon Seddi, a malevolent energy welling up that sent shivers down your spine - !
And in an instant Lopzu is standing in front of her Lord, holding a yellow tailsmen up before the tortured spirit!
GRUDGE 2 - Intercepted Automaticall by Lopzu!
Will (6) + 5 (CURSED) - 4 Actions + 3 Pain -> This Move is unaffected by Curse Status due to inherent properties synergizing with their UNDYING AGONY
(4)(6)(2)(6)(6) (2)(1)(1)(6)(6) S U F F E R L I K E M E. Critical Hit.
Lopzu's Empowered Defense: Loyalty (*5) + Talisman (5) + 2 Success (Solid Sentinal)
(2)(-)(-)(4)(6) (2)(3)(3)(4)(-) Welp
The Talisman disintegrates instantly, unable to withstand the HATE, HURT, and HORROR of the GRUDGE as it directly impacts the bestial swordswoman! Her eyes widen in shock - before they dim as they roll up and she collapses on the spot.
Lopzu loses ALL Will and Faints with Full HP; in addition, she is ALSO Cursed. Because of Grudge-Curse Interaction, she can not have her Will or HP Restored by Items/Moves until the Curse is removed, and the Curse can not be removed until she has at least 1 Will. She will take 3D6 More Than Lethal Damage each Round of Combat, and her Will will start to go negative; if her Negative Will exceeds her Will Cap (10).....
"FUCK, LOPZU DOWN, REPEAT, LOPZU DOWN!!!" screams 'James', now VERY glad he and his Sniper-pus quickly eliminated most of the other TCPs before they could pull something like that or worse.
Needless to say TCP # 4 is gone, their body fades away, and so too their SOUL.
The Far Away Palossand manage to gang up on and Destroy the last remaining Infatuated TCP - this skips their 2nd set of Actions.
Part 3!!!
Nuclear Lick 3 onto MW ~!
*5 + 3 + 3 - 6 - 3* Pain
(6)(6)
(3)(1)(4) + 2 Miss, and by a long shot - the prancing predator is no longer as interested in playing around with its quarry, instead its hellish and mad purple eyes glaring into the lack of such on Kusa.
Still, the beast makes another Move at Bernhard, and once more Kusa intercepts, this time getting up on her hind legs and readies.....
//||||\\
*SLICE!*
\\||||//
To CUT.
Right as they were about to SLICE, though, The Mad Masked Wolf G r i n n e d and suddenly pivoted on the spot tocatch it head on.
CLASH - CUT vs Thief Delta
3 + *4 + 5 - 6 vs *10 + *4 + Trick (+2) - 6
(3)(-)(2)(3)(4)(6) vs (5)(5)(6)(3) (5)(6)(1)(5) + 2
SE: https://www.youtube.com/shorts/MzxM_M_j8LA
G o t c h a : )
The Masked Wolf TORE away a spectral copy of Kusanagi's helm-sword in their jaws, causing the old otter to Flinch away and half collaspe on the sand, letting loose a cry of horribly hollowing P a i n! Then, they smoothly continue onto their 'original' target and -
*Rolls* + Will Spent.....
//||||\\
~~S L I C E~~
\\||||//
CUTS Bernhard's Gauntlet clean off.
The Magi hangs in the air for a moment, before they plummet, crashing down into the ground HARD. Their Gauntlet soon follows....but is caught in the tail of the Masked Wolf. Now thoroughly *SPLATTERED* in Nox's, Kusa's, and Bernhard's Blood, the Mad Lupine tilts back their head and lets loose crazed, Insane L A U G H T E R.
Kusanagi takes 1/2 HP as Extra Lethal Damage, and Flinches; 7/7 HP , *- 5 Pain , 7 Extra Lethal Damage
Bernhard and Steelene the Mawile take 1/2 of their HP as Extra Lethal Damage; 7/7 HP, *- 5 Pain, 7 Extra Lethal Damage on Bernhard.
The Mask Wolf has STOLEN CUT for (2) 2 Rounds.
Bernhard Gauntlet has been SEVERED and STOLEN from their body; All Remaining Actions for the Round Negated. Take 3D6 Extra Lethal Bleed Damage at the start and end of each Round. Due to your Mons being Locked In and the controls for releasing them well out of arms reach, you also can't Summon your Mons except for Nox until you get the Gauntlet back.
Zephy, needless to say, completely loses their shit at this. Try as she might, though, she Can't Escape her Ball, sending her down a FURTHER spiral of PANIC and....well, we'll leave it at that.
With a mocking, crazed grin it leers at its previously Most VEXSOME pests. Aw, what's the matter? Wolf got your Arms???
Shadow Claw 3
*6 + 4 + 3 - 6
(2)(6)(3) (3)(-)(-)(6)
(-)(-)(-) + *4 (BLOODLUST FUELED) Missed ~ !
*Lots of Rolling*
The ground beneath your feet continue to shake and rumble, with patches of frost and rocks jutting up as something was happening down there...
Octillary is Out of Actions!
Seddi at this point will automatically sprint over to check on/guard Bernhard - at this point I'll allow you to use an Item on them at this Action Slot (3), as you likely wish to do.
'James' assessing the situation and figuring things were well on their way to FUBAR, goes
"Fuck it."
He reaches into his inventory and pulls out something. Something that Seddi recognizes from his on and off times working with Paldea's Military.
A White Inferno Grenade.
He pulls the pin with his teeht, aims it a the far away TCPs, and screams.
"BURN !!!"
Throw 3: 4 + 4 + 4 + 1 Will - 6
(3)(5)(-)(2)(3)(4) Enough Successes
He lobs the WIG with great force, sending it RIGHT in the middle of the last three remaining monsters. As one they all look down at it -
1D12 - (12)
*FWOOOOM!!*
The 3 TCPs are instantly vaporized by the White Inferno Grenade, purified and glassed by the RAGING WHITE FLAMES that engulf that far away part of the Field. (No Damage to any other Combatant, but that Area is now ON FIRE - maybe you can try and force one of the Bosses onto it....)
Part 4 !!!!
Loyalty: (6)(6)(5) + (4)* [CRISIS]
Disobedience: (1)(2)(2)(6)
For a moment the vulpizard almost PANICKED seeing their Master's wings get [Clipped], but soon its dispelled by RIGHTEOUS ANGER as she *SNARLS* at the now repulsive Masked Wolf. Said Wolf looked bemused and, dare you say it, turned on by the murderous protectiveness. How enticingly ineffectual -
Copycat 4
AUTO SUCCESS
SE: https://www.youtube.com/watch?v=2P5qbcRAXVk
- the Mad Lupine's eyes shrink into pinpricks as they/she conjure their very own BLADE and #SLICE# it at them!
7 Successes vs Evasion (*3 + *5 + *3 - 8 - 1 Pain) + Dancing Wolf 3D6 + *2 (Startled)
(5)(5)(6) + (6)(2)(2) + 2
HIT
Masked Wolf takes 7 Extra Lethal Damage, and their Dancing Wolf Reaction (4) is CUT DOWN; 25/*40 HP, *- 5 Pain, 2 Lethal and 7 Extra Lethal Damage.
Masked Wolf's Masked STAGGERS from the Surprise Attack - lose their Next Action and Double Damage of next Attack! They're also BADLY Bleeding, the CUTTING blow cleaving right into their chest - 3D6 Extra Lethal Damage at the start and end of every Round.
Kusa is Flinched out of her Action, but don't worry - the Blade of Malice has her covered as she rushes forward with furious VEGENCE as she raises her flaming sword-arm and brings it down on this mad wretch.
Bitter Blade EX 4
AUTO CRIT HIT due to Target being STAGGERED
*5 + 3 + STAB + C (1) - 1 IE - VIT (5) = 5D6 + 2D6 - 1
(2)(5)(3)(6)(4) + (6)(2) MW takes 6 Damage; 19/40 HP, *- 6 Pain!
MW's fur ignites on Contact, inflict Burn 1! This cauterizes the CUT on their chest, however - MW is no longer Badly Bleeding, but Double negative Effects of Burn and + 1 Pain (- 2 STR and now *- 7 Pain)
"AAAAAAHHHHHHHHHHHHHHHHHHHHH-WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"
A strange howling yet human sounding cry erupted from the crazy Pseudo mouth as they writhed in agony, thrashing their head and foaming at the mouth as their mind, body, and SOUL Struggles to handle such myriad and MONEMUMTAL kinds of P a i n that its been hit with all at once!
Then, suddenly, it jerks still for just a moment, and their hellish purple eyes turn blue. Their head snaps to Seddi, drawn by.....something . Their gaze was... mournful, soulful, yet still very much Pained and wracked by HATE and Insanity, flickering her eyes back and forth between blue and purple.
"H-H-H-HELP. STOP....ME....AT...ALL....COOOOOOWWWOOOOOOOOOOOO!!!"
Their voice, distorted and crackling with an ethereal static, reaches out to the cowboy and anyone with the heart to hear them, before their head jerks back towards the sky as she lets lose a tortured HOWL, her eyes rapidly blinking to MAD purple more and more as they jitters in place, BARELY restraining themselves....
*Many Rolls....* The ground beneath your feet stills.
Music/SE: https://www.youtube.com/watch?v=uKkJ0etAO5s
A lull falls on the battlefield as the time to Act falls once more to Seddi.
The Madded Masked Wolf was before you, now barely luccid, but on the very precipence of getting dragged back into HATE and Madness.
You feel your Boa pulse, and you Realize something.
The HATE and MADNESS, intensely charged and supernaturally inflicted as they were, were still just emotions.
Mental Effects.
Would it work, though?
Then, you feel another Item resonate with you - The Black Steel Woven Braid. The Masked Wolf was greatly weakened - you're certain that using this now will be devastatingly effective.
Last of all, you could try and grant it a different sort of Mercy, if you believe it is truly beyond salvation.
A Gamble, a Garrote, or the Gullotine.
...
First goes Nox, 2nd Kusa, 3rd Ceruledge, 4th Bern, 5th Citrine, 6th Deicidueye, 7th Octillary, 8th Seddi, 9th 'James' , 10th - 15th TCP #6, #1, #3 , #2, and #4 .
@Dragonstrike and @PhantomUnderYourDesk
Alright, let's continue the high stakes action! Starting with Ceruledge, who *blurs* into motion to try and slam the Masked Wolf off of Nox!
Shadow Sneak CLASH - STR Damage Roll + Clash + 1 SE - 2 vs *7 + *4 Clash + 3 (Damage) - 2 Deadly Grapple!
(5)(5)(3)(4)(5)(6) (3)(2)(2) + 1 Winner! vs (3)(3)(1)(2)(5)(1)(5) (1)(1)(3)(4) + 3
Cerludge dislodges the Mad Masked Wolf and deals 2 Damage; 38/40 HP, - 1 Pain! Nox is freed from the Grapple, but still KD!
Dancing Wolf does NOT proc due to Clashing!
Before the wild beast even has time to react Kusanagi is upon them, leaping with their head blade that has taken on a sinister darkness!
Ceaseless Edge 1
DEX (*3) + Fight (4) + Brawl (5) - 2 Actions - 5 Blindness = 5D6 Dice
(4)(2)(4)(5)(6) 4 Successes!
Dancing Wolf Enhanced (CURSE MADNESS) Activate: 5 DEX + *3 Contest + *3 Perform / 5 *+ 2 Successes = 3D6 + 2 Dice, Rounded Up
(2)(6)(1) Still HITs ; 1/2 'HP' remaining on Dance (Action 1) !
Damage: *2 + 3 + STAB + SE - VIT (*5) = 1D6 + 1 Damage
(5) MW takes 2 Damage; 36/40 HP!
Cruel Dark Spikes litter the opposing side of the Battlefield now!
Citrine, Land Whale, Deicidueye - *Rolls...* Everyone can feel the sand beneath them vibrate, but nothing else so far.
Seddi enters into an Evasive Stance, ready to Dodge whatever comes their way (default) !
Mr. Pinstripes has a remarkably simple process - he opens fire on one of the TCPs !
3 Round Burst (Semi-Auto)
DEX (4) + Fight (4) + Weapon (5) - 2 Inaccuracy - 2 Actions
(4)(5)(-) (6)(6)(-) (6)(5)(2) Rattled them. Critical Hit
Damage: 3D6 + 2D6 Damage; Each Dice will deal either 0 (1), 2 (2-5), or 4 Damage (6)
(-)(4)(-) + (5)(5) TCP #6 takes 6 Lethal Damage; -6/8 HP, - 5 Pain!
Can't Bleed
TCP #6, instead of attack your side, immediately rushes over to rake its tentacles at the Masked Wolf who DARED Wound their Lustful Master!
Shadow Claw 1
*STR (*5 [Lingering HATE]) + Fight (*3) + Brawl (*3) - 2 Actions - 5 Pain
(2)(3)(1)(6)
(5)(1)(4) + 2 Miss!
The Rest of nearby TCPs are Flinched; the far away ones don't do anything either, as two of them are Flinched while another is too busy fending off a Surprise Attack from the other Infatuated TCP!
Part 2!
Contrary to expectations Nox isn't deterred by the bloody 'affections' of the one she/they lured; instead they let out a fiesty and challenging *WWwwwwwmmmmmvvvv!!!* as they -
Cyan Surge onto them! (2)
DEX (*5) + 3 + 3 - 4 Actions - 3 Pain = 4D6
(5)(6)(-)(2)
(5)(3)(5) Miss, though the crazed hunter seemed to let Nox get closer....
Frigid WRATH inbound towards the one that would hurt your precious Equinox
Lethal Ice Shard
*Rolls* HIT
(6)(5)(4) Dancing Wolf (Action 1) has been dispelled!
Damage: 7 + 2 + STAB - 5 VIT = 5D6 Lethal
(-)(-)(2)(5)(4) MW takes 2 Lethal Damage; 34/*40 HP, 2 Lethal Damage - Max HP not reduced due to HATE and MADNESS CURSE
Your Gauntlet takes 2 + 2 = 4 Stress Damage
The dancing wolf snarls as the ice digs into them, their eyes glaring with HATEFUL ZEAL at shaman that did it. With great it lunges right up at Bern, its madden gazes locked squarely on their Gauntlet!
....Only they're intercepted as your Blade of Glory hops up to meet them, their head blade this time glowing blue!
CLASH - Razor Shell 2 vs Astonish (3)
STR *3 + 4 + 5 Clash + 1 SE - 6 Blindness and Inaccurate - 4 Actions vs *8 + *4 - 1 IE - 4 Actions
(-)(-)(3)(5)(-) + 1 BARELY Wins vs (2)(1)(4)(1)(2) (2)(5)(6)
Clash Successful - Astonish does not Hit Bern; Kusa Rolls STR + 1 while MW Rolls 1/2 STR (Rounded Up) - 1
(3)(5)(4) Kusa takes 1 Damage, (5)(-)(5), *(6) Kusa's next Move is Weakened!
(4)(-)(-) MW takes 2 Damage; 32/*40 HP , (6) - 1 Defense for MW!
Ceruledge is close behind, scorching the sand black as she rushes forward to tackle the crazed beast into the ground.
Flame Charge 2
5 + 4 + 3 - 4
(2)(3)(-)(2)(5) (3)(3)(5)
Dancing Wolf Triggered and Renewed!
(3)(5)(1) + 2 Missed, but Ceruledge still gets the + 1 to DEX!
*Multiple Rolls....*
The ground beneath you continues to shake, and for a moment grass shots through the sand before it withers away. Octillary , instead of keep shooting down into the hole, opts to spit out green seeds at all the remaining TCPs!
Bullet Seed 2-5 !
4 + 4 + 4 - 4/6/8/10
(*6)(*6)(6)(2) (-)(4)(5)(4) *BLAM!* Super Crit due to Sniper!, hitting #1!
(*6)(*6)(2)(5) (2)(2) Hit on #1 or down the line of Initiative
(*6)(*6)(4)(1) Hit! ^
(*6)(*6) Hit! ^
Damage: STR (4) + 2 + SE - 3 VIT = 3D6 + 4D6 + 5 Damage for first hit, 3D6 + 1 for others!
(-)(-)(4) + (-)(6)(4)(-) TCP #1 is OBLITERATED, turning into a pile of sand and their SOUL freed!
(3)(3)(5) 2
(6)(2)(5) 3
(4)(-)(5) 3
TCP # 3 is SHREDDED, their soul leaving the MANY holes in their former rapidly crumbling prison!
Ratatatatatatatata!
3 RB SA (2) on TCP # 2! Making Extra Lethal for MORE Damage (-2 Accuracy)
(6)(-)(2) (-)(4)(2) Extra Lethal Hit
(6)(-)(4)(6)(3) TCP # 2 is turned into a swiss castle, their SOUL escaping as their body crumbles!
TCP #6. still enthralled, turns their wrath once more on its former Leader, this time shooting a Shadow Ball at them!
Shadow Ball 2
SPE (*3) + *3 + *4 - 4 - 5 + 1 Will
(3) + (*4)
(-)(-)(-) + 2 Auto Misses!
The last remaining 'unallied' TCP locks its many horrid eye gaze upon Seddi, a malevolent energy welling up that sent shivers down your spine - !
And in an instant Lopzu is standing in front of her Lord, holding a yellow tailsmen up before the tortured spirit!
GRUDGE 2 - Intercepted Automaticall by Lopzu!
Will (6) + 5 (CURSED) - 4 Actions + 3 Pain -> This Move is unaffected by Curse Status due to inherent properties synergizing with their UNDYING AGONY
(4)(6)(2)(6)(6) (2)(1)(1)(6)(6) S U F F E R L I K E M E. Critical Hit.
Lopzu's Empowered Defense: Loyalty (*5) + Talisman (5) + 2 Success (Solid Sentinal)
(2)(-)(-)(4)(6) (2)(3)(3)(4)(-) Welp
The Talisman disintegrates instantly, unable to withstand the HATE, HURT, and HORROR of the GRUDGE as it directly impacts the bestial swordswoman! Her eyes widen in shock - before they dim as they roll up and she collapses on the spot.
Lopzu loses ALL Will and Faints with Full HP; in addition, she is ALSO Cursed. Because of Grudge-Curse Interaction, she can not have her Will or HP Restored by Items/Moves until the Curse is removed, and the Curse can not be removed until she has at least 1 Will. She will take 3D6 More Than Lethal Damage each Round of Combat, and her Will will start to go negative; if her Negative Will exceeds her Will Cap (10).....
"FUCK, LOPZU DOWN, REPEAT, LOPZU DOWN!!!" screams 'James', now VERY glad he and his Sniper-pus quickly eliminated most of the other TCPs before they could pull something like that or worse.
Needless to say TCP # 4 is gone, their body fades away, and so too their SOUL.
The Far Away Palossand manage to gang up on and Destroy the last remaining Infatuated TCP - this skips their 2nd set of Actions.
Part 3!!!
Nuclear Lick 3 onto MW ~!
*5 + 3 + 3 - 6 - 3* Pain
(6)(6)
(3)(1)(4) + 2 Miss, and by a long shot - the prancing predator is no longer as interested in playing around with its quarry, instead its hellish and mad purple eyes glaring into the lack of such on Kusa.
Still, the beast makes another Move at Bernhard, and once more Kusa intercepts, this time getting up on her hind legs and readies.....
//||||\\
*SLICE!*
\\||||//
To CUT.
Right as they were about to SLICE, though, The Mad Masked Wolf G r i n n e d and suddenly pivoted on the spot tocatch it head on.
CLASH - CUT vs Thief Delta
3 + *4 + 5 - 6 vs *10 + *4 + Trick (+2) - 6
(3)(-)(2)(3)(4)(6) vs (5)(5)(6)(3) (5)(6)(1)(5) + 2
SE: https://www.youtube.com/shorts/MzxM_M_j8LA
G o t c h a : )
The Masked Wolf TORE away a spectral copy of Kusanagi's helm-sword in their jaws, causing the old otter to Flinch away and half collaspe on the sand, letting loose a cry of horribly hollowing P a i n! Then, they smoothly continue onto their 'original' target and -
*Rolls* + Will Spent.....
//||||\\
~~S L I C E~~
\\||||//
CUTS Bernhard's Gauntlet clean off.
The Magi hangs in the air for a moment, before they plummet, crashing down into the ground HARD. Their Gauntlet soon follows....but is caught in the tail of the Masked Wolf. Now thoroughly *SPLATTERED* in Nox's, Kusa's, and Bernhard's Blood, the Mad Lupine tilts back their head and lets loose crazed, Insane L A U G H T E R.
Kusanagi takes 1/2 HP as Extra Lethal Damage, and Flinches; 7/7 HP , *- 5 Pain , 7 Extra Lethal Damage
Bernhard and Steelene the Mawile take 1/2 of their HP as Extra Lethal Damage; 7/7 HP, *- 5 Pain, 7 Extra Lethal Damage on Bernhard.
The Mask Wolf has STOLEN CUT for (2) 2 Rounds.
Bernhard Gauntlet has been SEVERED and STOLEN from their body; All Remaining Actions for the Round Negated. Take 3D6 Extra Lethal Bleed Damage at the start and end of each Round. Due to your Mons being Locked In and the controls for releasing them well out of arms reach, you also can't Summon your Mons except for Nox until you get the Gauntlet back.
Zephy, needless to say, completely loses their shit at this. Try as she might, though, she Can't Escape her Ball, sending her down a FURTHER spiral of PANIC and....well, we'll leave it at that.
With a mocking, crazed grin it leers at its previously Most VEXSOME pests. Aw, what's the matter? Wolf got your Arms???
Shadow Claw 3
*6 + 4 + 3 - 6
(2)(6)(3) (3)(-)(-)(6)
(-)(-)(-) + *4 (BLOODLUST FUELED) Missed ~ !
*Lots of Rolling*
The ground beneath your feet continue to shake and rumble, with patches of frost and rocks jutting up as something was happening down there...
Octillary is Out of Actions!
Seddi at this point will automatically sprint over to check on/guard Bernhard - at this point I'll allow you to use an Item on them at this Action Slot (3), as you likely wish to do.
'James' assessing the situation and figuring things were well on their way to FUBAR, goes
"Fuck it."
He reaches into his inventory and pulls out something. Something that Seddi recognizes from his on and off times working with Paldea's Military.
A White Inferno Grenade.
He pulls the pin with his teeht, aims it a the far away TCPs, and screams.
"BURN !!!"
Throw 3: 4 + 4 + 4 + 1 Will - 6
(3)(5)(-)(2)(3)(4) Enough Successes
He lobs the WIG with great force, sending it RIGHT in the middle of the last three remaining monsters. As one they all look down at it -
1D12 - (12)
*FWOOOOM!!*
The 3 TCPs are instantly vaporized by the White Inferno Grenade, purified and glassed by the RAGING WHITE FLAMES that engulf that far away part of the Field. (No Damage to any other Combatant, but that Area is now ON FIRE - maybe you can try and force one of the Bosses onto it....)
Part 4 !!!!
Loyalty: (6)(6)(5) + (4)* [CRISIS]
Disobedience: (1)(2)(2)(6)
For a moment the vulpizard almost PANICKED seeing their Master's wings get [Clipped], but soon its dispelled by RIGHTEOUS ANGER as she *SNARLS* at the now repulsive Masked Wolf. Said Wolf looked bemused and, dare you say it, turned on by the murderous protectiveness. How enticingly ineffectual -
Copycat 4
AUTO SUCCESS
SE: https://www.youtube.com/watch?v=2P5qbcRAXVk
- the Mad Lupine's eyes shrink into pinpricks as they/she conjure their very own BLADE and #SLICE# it at them!
7 Successes vs Evasion (*3 + *5 + *3 - 8 - 1 Pain) + Dancing Wolf 3D6 + *2 (Startled)
(5)(5)(6) + (6)(2)(2) + 2
HIT
Masked Wolf takes 7 Extra Lethal Damage, and their Dancing Wolf Reaction (4) is CUT DOWN; 25/*40 HP, *- 5 Pain, 2 Lethal and 7 Extra Lethal Damage.
Masked Wolf's Masked STAGGERS from the Surprise Attack - lose their Next Action and Double Damage of next Attack! They're also BADLY Bleeding, the CUTTING blow cleaving right into their chest - 3D6 Extra Lethal Damage at the start and end of every Round.
Kusa is Flinched out of her Action, but don't worry - the Blade of Malice has her covered as she rushes forward with furious VEGENCE as she raises her flaming sword-arm and brings it down on this mad wretch.
Bitter Blade EX 4
AUTO CRIT HIT due to Target being STAGGERED
*5 + 3 + STAB + C (1) - 1 IE - VIT (5) = 5D6 + 2D6 - 1
(2)(5)(3)(6)(4) + (6)(2) MW takes 6 Damage; 19/40 HP, *- 6 Pain!
MW's fur ignites on Contact, inflict Burn 1! This cauterizes the CUT on their chest, however - MW is no longer Badly Bleeding, but Double negative Effects of Burn and + 1 Pain (- 2 STR and now *- 7 Pain)
"AAAAAAHHHHHHHHHHHHHHHHHHHHH-WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"
A strange howling yet human sounding cry erupted from the crazy Pseudo mouth as they writhed in agony, thrashing their head and foaming at the mouth as their mind, body, and SOUL Struggles to handle such myriad and MONEMUMTAL kinds of P a i n that its been hit with all at once!
Then, suddenly, it jerks still for just a moment, and their hellish purple eyes turn blue. Their head snaps to Seddi, drawn by.....something . Their gaze was... mournful, soulful, yet still very much Pained and wracked by HATE and Insanity, flickering her eyes back and forth between blue and purple.
"H-H-H-HELP. STOP....ME....AT...ALL....COOOOOOWWWOOOOOOOOOOOO!!!"
Their voice, distorted and crackling with an ethereal static, reaches out to the cowboy and anyone with the heart to hear them, before their head jerks back towards the sky as she lets lose a tortured HOWL, her eyes rapidly blinking to MAD purple more and more as they jitters in place, BARELY restraining themselves....
*Many Rolls....* The ground beneath your feet stills.
Music/SE: https://www.youtube.com/watch?v=uKkJ0etAO5s
A lull falls on the battlefield as the time to Act falls once more to Seddi.
The Madded Masked Wolf was before you, now barely luccid, but on the very precipence of getting dragged back into HATE and Madness.
You feel your Boa pulse, and you Realize something.
The HATE and MADNESS, intensely charged and supernaturally inflicted as they were, were still just emotions.
Mental Effects.
Would it work, though?
Then, you feel another Item resonate with you - The Black Steel Woven Braid. The Masked Wolf was greatly weakened - you're certain that using this now will be devastatingly effective.
Last of all, you could try and grant it a different sort of Mercy, if you believe it is truly beyond salvation.
A Gamble, a Garrote, or the Gullotine.
...
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


