06-16-2025, 05:00 PM
Re-checked about Extra Lethal Damage , and it turns out I mis-remembered how I got it to work! However, with hindsight I say that its original implimentation was too harsh, so here's how it works NOW: Every Unit of Extra-Lethal Damage needs 4 Units of HP Healing to be Eliminated, leaving a 'empty' unit of Max HP in place, and every 2 Units of Extra -Lethal Damage inflicts + 1 Pain on the target (Min 1). Other effects of it vary depending on WHAT go Extra Lethally hit - Bern losing his arm, in the most recent example.
More Than Lethal , on the other hand, can't traditionally be healed by Medicine, and requires more exoteric means of fixing it, like Wishes, magical/arcane based Healing, or good ol' classic TLC and rest for the SOUL to heal on its own. Every point of it removes 1 Max Will, and every point healed gives back 1 Will. If you lose ALL Will from More Than Lethal Damage....ruh roh.
Note the above down, people!
More Than Lethal , on the other hand, can't traditionally be healed by Medicine, and requires more exoteric means of fixing it, like Wishes, magical/arcane based Healing, or good ol' classic TLC and rest for the SOUL to heal on its own. Every point of it removes 1 Max Will, and every point healed gives back 1 Will. If you lose ALL Will from More Than Lethal Damage....ruh roh.
Note the above down, people!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


