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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands
(06-15-2025, 05:25 PM)Spiritmon Wrote:
(06-16-2025, 04:37 AM)Redstone Wrote:

Alright, I'm noticing something funky...
I may have done with your Fused stats wrong and its bugging me, so let me redo things a bit...

SPE: 7+7+2 (Super Mega Bonus) + 1 Calm Mind = 17 SPE, sweet Jesus! (Base 14 - 16)
DEX: 4 * 1.5 (Hecate slow girl naturally) + 2 SMG + *4 Super Mega Ability Bonus (YIKES) = 12 DEX (Base 6-8)
STR: 3 * 2 (Hecate STRONG) + 2 + 4 = 12 STR (Base 6-8)
VIT:  3 * 2 + 2 + 4 = 14 VIT (Base 6-8)
INS: 4 + 3 - 2 (Confused) + 2 + 4 = *11 INS
HP: Base 8 + 11 + 12 - 5 ML = 26 Effective Max HP

Hoo boy, I created more of a monster than I thought....and it may be just what is needed in the fights ahead!

Initiatives:

GIGA-SAND GOTH: Goes First
Oz: *12 + 2 + (1+0) + (6) = 20
Fortuna: 4 + 2 + 2 + (5) = 13

(I still don't have real-time access to your sheet, so correct me if I get the values for DEX/Survival/Alert wrong
Akamu: 3 + 3 + 3 + (2) = 11
Ecclessia: 3 + 3 + 1 + (5) = 12
Gloomtrail: I'll be using their own STATs for this 6 + 3 + 3 + (6) = 18

Chief Officer and Junior: *12 + (10) = 22
'John' : 11 + (5) = 16
5 BB Goons: 8 + (*4) = 12
Priestess: N/A She'll help out whenever

Due to Trick Room, inverse Initiatives: GIGA SG Goes First, 2nd Akamu, 3rd the Goons, 4th Ecclessia, 5th Fortuna, 6th 'John' , 7th Gloomtail, 8th Oz, and 9th the Officers

CHAOS CHAOS - GIGA SAND GOTH EXTERMINATION!
The truly Abysmal monstrosity HATEFULLY glares down on ITS PARTY C R A S H E R S with its many maddening eyes, before all of them start spinning around wildly as it raises it tentacles and ROARs.

You DARE RUIN THINGS?
YOU DARE CHALLENGE ITS MADNESS AND MERRIMENT?
YOU D A R E TO TRY AND BRING O R D E R  BACK TO ITS D O M @ I N ???
F U C K I N G
D I 3
& N D
3 3
(0^$u/\/\3D !!!

Note: Let it not be said that I don't reward good RP and make amends for my goofs and failings in the most spectacular of ways  Smile

Oz - no, not just her, but Hecate and even Zoeti deep, deep, within - spirits FLARE from you vehement DENAIL and DENOUNCEMENT of this ELDERITCH DEMON  born from the Earth and the ABYSS!

Every aspect of you - Healer, War and Wonder, Fortune and Grandness, and Now Luck, Fate, and White Magic itself - is call forth and crowned with the Righteous Fury of your SOUL and DETERMINATION against MADNESS and EVIL.

You could feel the very World resonate with your Conviction, feel the SOULs you free rally you on from BEYOND, the very Heavens and Stars Lighting the Way to Victory.

Alone, these drives could unmake the insurmountable, topple the unbreakable, and bring forth victory.

Together?

With you, the Great Oz-Zoeti-Hecate, The Grand White Witch of Destiny?

Music: But the Earth Refused To Die

Your

The immense Magical Power within you roils, toils, and overflows as you scream, and you are enveloped in a Golden Aura.

Wide Guard
AUTO SUCCESS                                                                     Will
* T H R U M *
- 5 DICE ON THE FIRST ATTACK DONE AGAINST ALL ALLIES THIS ROUND

The brilliance of your weapons surges upward until it reaches their tips -

*Ding*

- and 4 Golden Rings of Light appear.                                                                                Be

****
You
Will
Be
D O N E
***
Oz gains + 3 Will; Convert 3 Fails on Accuracy and Damage Dice per Move Made, and ignore Abilities of Target. You Attacks are Infused with Purifying LIGHT - Attacks More Effective against Demons, Threats to ALL, and 'Weak' Enemies

* THE MIST SHIMMERS AETHERAL, THE RAIN FROM HEAVEN GLOW COLD, POWER PURE, BOLD, MANY-FOLD

Brazenly undaunted by your miraculous, powerful display, the GGS - !

What MADNESS Will GSG Bring?! : (2) It raises its MANY Limbs, twists them together, and - !
Target(s): (12) One of the BB Goons! (5) Ecclessia!

Cursed Tentacle Coiled SLAM!
STR (4) + Fight (*5) + Brawl (*5) - 2 Actions - 2 Doubling (MADNESS) = 10D6 Dice per Target
(4)(4)(4)(4)(3) (5)(4)(4)(3)(4) D E A T H L Y  H O R R O R. Hyper Crit due to Double Quad (4s), Ignores Wide Guard
(3)(5)(2)(6)(2) (6)(5)(6)(3)(4) *W H U M P* Critical Hit
Damage: STR (4) + 4 + STAB (Ghost) + *&% (+1 Damage) = 9D6 + 1 Base Lethal Damage
Goon 1 (2 VIT): (1)(6)(2)(5)(4) (3)(1) + (4)(5) *SPLAT!* BB1 is dead.
Ecclessia (-1, 3 VIT, - 5 Dice due to Enhanced Wide Guard): (5) Ecclessia takes NO Damage!
(6)(4)(4) Ecclessia is Confused from the blow and this monster's elderitch power, however!
(4)(1)(3) Nope
Ecclessia has also been Knocked Down!

'John' looks pissed, gritting his teeth and his suit straining to hold the BLOODY VEGENCE he will unleash on IT for killing one of his bros. An aura soon starts radiating from him, a vivid and wratful purple. 'John' 's Attributes , Fight, and Fight Specialties all increase by + 1, and all his attacks deal + 1 Damage. The rest of his goons are pretty fucking angry too - + 1 Damage for them all!

Evasive Manuvers for Akamu; Note that you CAN'T use Items due to Embargo!

The remaining Goons and their own Mons charge foward, intent on beating the CRAP out of this twisted sand palace of horrors!

BB BEAT-UP!
*Rolls* HIT
Participants: 4 BB Goons + 2 Mons Each (8 Mons) = 24 BP total!!! Dividing this up into 4 different Rolls (1 Per Goon and their Mons)
STR (3) + 6 + STAB + 2 (Black Glasses on Two Mons) + 2 DMG (SE and ANGER) - 1 DMG (Negation due to Ability!) - VIT (*10 [Ability!]) = 2D6 + 1 Damage!
(4)(5) (6)(6) (5)(3) (3)(3) GSG takes 9 Damage!!! 

Dragon Master Akamu's war colossals unleash hell upon GSG with every bit of overwhelming viciousness the Dragon type is renown and feared for. They will teach this abomination why THEY are to be feared, and it will be the very last thing it'll learn.

*Rolls* Gloomtail will listen to you this Round - they are not yet too far gone from Moxie ZEAL and [R A G E] .

First, let loose the star force.

DRACO METEOR 1
8D6 - 2 (Confusion) - 1 KD - 1 Pain = 4D6 Dice
(-)(-)(5)(4) HIT
10D6 - *2 INS + 1 DMG (PURIFYING DRAGON ENERGY) - 1 Negation = 8D6 Damage
(5)(2)(4)(-) (2)(4)(3)(5) GSG takes 4 Damage! 

Nothing more need be said about Fortuna's own punitive Actions against this misshapen sand colossus - save that she seems even more spurred by the Shining Light of your SOUL.

QUASH 1
SPE* (4) + 4 + 2 - 2 + 1 Will = 8D6 + 1
(2)(2)(2)(4) (5)(4)(3)(3)
SGS HOWLS with SURPRISE and WRATH as ITS suppressed; Now Moves LAST on the Initiatives!

'John' bears his teeth in grin and laughs at the monster's impotent fury.

"Get put in your place."

Taunt 1
STR (*6) + Contest (2) + Intimidate (4) - 2 Actions
(6)(2)(-)(6) (6)(5)(2)(2) (2)(3)
SGS ROARS , now truly cheesed. It is Taunted, and will aggro onto 'John' with its next Action!

Gloomtail wastes little time - He charges at the GSG and begins ripping right into it with a brutality unlike any Akamu has witnessed before.

Dragon Claw 0 and Power Trip 1
*Rolls* RIP
*Rolls* TEAR
DOUBLE CRITICAL HIT
DC Damage: 8 + 3 + 1 + 2 BDM-DMG - VIT *10 = 4D6 + 2 Damage
(5)(-)(6)(5) 5
PT Damage: 16 + DMG (1 SE + 3 BDM) - *7 VIT ([W E A K] - Legendary MIGHT exploiting Weaknesses!) = 9D6 + 4 Damage
(6)(3)(4) (3)(2)(6) (5)(4)(4) 10
GSG TAKES 15 DAMAGE!!! 

Black Dragon's Moxie triggers 3 TIMES (2 Hits + Power Trip's Interaction) !!! Gloomtail is FULLY MOXIED UP - will start Rolling Loyalty vs Disobedience to see if He'll follow orders or do his own thing!

** THE OTHER DRAGON'S SPIRIT OPENS THE WAY

The Police Chief and Officer, most of their option striped from them due to Embargo, decided to Cover 'John' , forming up a protective wall against the gritty ghoulish nightmare. Their is no reluctance or distaste in their expressions - the man was there comrade against this horror, and it was their Duty to Protect them. Remove 2.5 Damage Dice per Officer against 'John' (- 5 Dice total); they take 3 Damage Dice + 1/2 Damage Dice of next Attack against John each.

SGS Heals 10 HP due to the Heavy Rain and abundent Water Triggering its Ability! 

Part 2!!

Akamu is still ready to Evade!

The Goons are Re-Charging, Exhausted by such an All-Out Attack

ABYSSAL UNDERTOW 2
8D6 - 1 KD - 2 Confusion - 4 Actions = 2D6 Dice
(2)(2) Miss!

Night Slash 2
(4)(-)(6)(6) (-)(6)(-)(5) Severing Darkness. Hyper Critical Hit: Double Final Damage of Move
9D6 + *2 SE (Super Luck Mod) - NO Negation (Super Luck Mod!) - *7 VIR (Super Luck Mod!) = 2D6 + 2D6 + 2 Damage!
(-)(3) + (2)(6) GSG takes 6 Damage!
(4)(5) Uncommon: the Move manages to sever a few Curse Tentacles! - 1 STR for next Attack using them!

John bends his knees, and the purple aura around him starts to intensify! Charging ??? !

Loyalty: (6)(3)(3)(3) Nope
Disobedience: (4)(3)(6)(2)(2)*(5)*

Instead of chomping onto the target it continues to [S A V A G E  F U N] by continuing to try and smash this CHAOS behemoth DOWN!

Dual Chop 2 & 3
14D6 - 1 Inaccuracy - 2 (2nd Hit) =13/11D6 Dice
(3)(4)(3) (2)(5)(2) (2)(4)(-) (4)(4)(-)(6) Death's Claw. Super Crit due to 4 (4)s
(2)(6)(-) (-)(3)(5) (5)(2)(2) (-)(-) HIT
DMG: *8 + 2 + STAB + 5 BDM - Negation - *10 VIT = 1D6 + 5 Damage, + 4D6 on First Hit
(4) +(4)(3)(3)(-)
(4) GSG takes 13 Damage! 

*&)(*&^^$%#@&*&(*^()*&)_(*&UJH&*UYJH&Q*(JHC(*&_(QHJQ HY*W(OI9IOHYC*A89s7d8ihas98q7(*5f^Y&T%A^s4d5>as/dAs'd[] !!!!!!!!!!!!!!!

Giga Sand-Goth ___________________________ , as ITS MADNESS and HATRED spikes through ITS 'mind' to such an extent that it brings a whole new level of clarity to IT. Such clarity seems to piss IT off even more, such a state of being repugnant to a creature of MADNSS and CHAOS. IT *GLARES* at the beings brought IT to such ruin, before with a *SHUDDER* that shakes the sand half a dozen MORE Curse Tentacles pop up from its body, mouth, and even EYES. ITS 'mouth' yawns wide open as boiling Cursed Mud swelled up from U^(% ! An evil, SADISTIC, and MAD L A U G H echoed out from the void, overflowing with pure, unfettered, and fathomless HATRED.

Instinctively, you all KNEW : This was the Presences of HATEFUL Sandlossugeist, reaching through its greatest creation to ALL of you.
YOU
DARE
RUIN
AND
SHINE?
Very well

I t  w i l l  d r o w n i t a l l o u t  i n  p u r e  C H A O S a n d H A T R E D.
***A THREAT TO ALL BECKONED FORTH BY MONSTROSITY MADE
Negate Debuffs on Self; + 2 STR, SPE, and INS. Giga Sand-Goth now can do 3 Actions per Slot, and all CHAOS Outcomes Enhanced. Chance Dice and their Effects Enhanced. Now Charging U^:% - 1/3 Actions

Oz remains unshaken - if anything she is EMBOLDENED to see this monstrosity clearly being pushed to the limited.

It was vulnerable.

LET
YOUR
LIGHT
SHINE
[}{***PREQUISIES MEET: ACCESS GRANTED***}{]
Music: Paused

STORE POWER -> ___________________: ____________
SPE (*17) + Fight (4) + Channel (7) - Confusion (Negated) - 4 Actions = 24D6 Dice
(*5)(-)(5)(-)(6) (*4)(5)(6)(*6)(2) (3)(4)(3)(2)(6) (2)(6)(6)(5)(4) (5)(5)(4)(4)
B e y o n d  L e t h a l  H y p e r  C r i t
Damage: SPE (17*) +
[2* (Tailwind) + 2 (Calm Mind) + 8 (Super Mega Boost[+2 to STR, DEX, VIT, INS]) + 16 (Super Mega Ability Boost [+4 to STR, DEX, VIT, and INS]) + 3 (???) = 31]
X 2 (Light of your SOUL) - NOTHING (CHAOS Banished to the Abyss) = 96D6 Dice X 2 Damage
{*5, *5, *5, 2, 2, 6, 5, 5, 5, 5, 1, 6, 2, 6, 4, 1, 6, 1, 2, 1, 5, 3, 3, 1, 6, 4, 5, 2, 5, 3, 3, 6, 2, 5, 4, 3, 3, 3, 4, 4, 1, 3, 1, 1, 2, 5, 2, 2, 4, 5, 3, 6, 1, 6, 5, 3, 2, 4, 6, 1, 1, 5, 6, 5, 1, 2, 4, 6, 2, 3, 2, 4, 3, 2, 6, 1, 6, 4, 4, 1, 1, 5, 3, 3, 5, 1, 6, 4, 1, 6, 1, 6, 3, 6, 2, 5}
48 X 2 = 96 Damage

Giga-Sand-Goth's many eyes go wide -
The Dragons' eyes shrink -
The Officers' shield their faces -
'John' stares unFlinching -
Fortuna lets cries triumphantly -
The Goons cower -
Akamu is mesmerized -
The HATEFUL Sandlossugeist S C R E A M S -
The Heavens, Sea, and Earth's Approval Earnt
The Winter Queen Fayette's Gaze Falls Upon Thee

Oz/Zoeti/Hecate spreads her arms wide and decrees:
 "FALL - Light of Ruin: Rhongomynaid."
SE: ROARING
*F L A S H*
*ZZZZZZZZZEEEEEEEEEEE!*
*Ding*
Everything goes White Light.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Messages In This Thread
4 - by Pokekitty2 - 06-15-2024, 09:46 PM
RE: 4 - by Dragonstrike - 06-16-2024, 07:27 AM
RE: 4 - by Pokekitty2 - 06-16-2024, 02:28 PM
RE: 4 - by Dragonstrike - 06-17-2024, 06:33 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 07:05 AM
RE: 4 - by Dragonstrike - 06-17-2024, 07:20 AM
RE: 4 - by Lord Windos - 06-17-2024, 07:46 AM
RE: 4 - by Dragonstrike - 06-17-2024, 08:02 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 08:13 AM
RE: 4 - by Dragonstrike - 06-17-2024, 09:30 AM
RE: 4 - by Pokekitty2 - 06-17-2024, 10:01 AM
RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - by Lord Windos - 06-17-2025, 05:58 AM

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