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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(07-09-2025, 03:05 PM)PhantomUnderYourDesk Wrote:

The mechanic is genuinely very fun and creative.  But man, do top level singles players have mixed feelings on pokemon being able to flip their type matchups on a whim...(VGC players don't mind it at all though)

I find it really funny that some folks complain about the silly hats, suggest a bunch of smaller details to identify the type changes, and they're all details that are already implemented alongside the hats (a crystalline sheen of the type's color and particle effects swirling around the pokemon's model being the big two).  The hat just gets the most attention because it's the easiest thing to point at (which is entirely the point of it being there at all).

Seddi could have started the game with access to Windos's version of Tera, so using it ourselves is definitely a possibility down the line.  It's absolutely a mechanic I want to play around with too because of both the potential it has and the flavor of Seddi being Paldean.  Off type teras are normally pretty rare without special circumstances or outside intervention of some kind though, so expect to see a lot of default STAB Tera types.
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RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - by Dragonstrike - 07-09-2025, 03:37 PM

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